Paladin
Base Class: Paladin

Paladins who swear this oath dedicate themselves to embodying the radiant brilliance of divine light and using it to vanquish darkness and evil wherever it may lurk. They channel the power of effulgent energy through their ranged attacks, infusing their arrows with dazzling radiance that illuminates the battlefield and smites their foes with righteous fury.

As champions of effulgence, these paladins serve as beacons of hope and inspiration, their presence instilling courage in their allies and striking fear into the hearts of their enemies. They are unwavering in their commitment to upholding the principles of goodness and justice, using their radiant blasts to protect the innocent and bring about a new dawn of hope and renewal.

Mechanically, paladins who follow the Oath of Effulgence might gain abilities that enhance their ranged attacks with radiant damage, grant them improved accuracy or increased range, and allow them to harness the power of light to blind or dazzle their foes. They might also have features that bolster their allies' morale and provide them with protection against the forces of darkness.

Overall, paladins who swear the Oath of Effulgence are divine warriors of dazzling light, using their bow as a conduit for the radiant power of their oath to bring about a radiant dawn that banishes the shadows of evil and restores hope to the world.


TENETS OF Effulgence

A paladin who takes this oath are bound to these tenets.


Embrace Radiance: Uphold the brilliance of divine light in all actions and endeavors. Strive to embody the radiant virtues of truth, justice, and compassion, shining as a beacon of hope in the darkest of times

Banish Darkness: Stand as a stalwart defender against the forces of darkness and evil. Seek out and confront the shadows that threaten to engulf the world, using the radiant power of your oath to dispel darkness and illuminate the path of righteousness

Inspire Illumination: Lead by example and inspire others to embrace the light within themselves. Share the radiant gifts of your oath with those in need, offering guidance, healing, and protection to all who seek the warmth of your divine radiance. The paladin's bow becomes infused with divine radiance, serving as a  conduit for their connection to the divine. As a result, the paladin can use their bow as their spellcasting focus, allwoing them to seamlessly weave their spells into their ranged attacks without the need for separate components or gestures. Whether casting healing spells to aid their allies or unleashing radiant blasts to smite their enemies, the paladin can channel their magic through the radiant energy imbued within their bow.


Versatile Light:  The paladin's bow becomes infused with divine radiance, serving as a  conduit for their connection to the divine. As a result, the paladin can use their bow as their spellcasting focus, allwoing them to seamlessly weave their spells into their ranged attacks without the need for separate components or gestures. Whether casting healing spells to aid their allies or unleashing radiant blasts to smite their enemies, the paladin can channel their magic through the radiant energy imbued within their bow.


Oath Spells

You gain oath spells at the paladin levels listed in the Oath of Effulgence Spells table. See the Sacred Oath class feature for how oath spells work.

Oath of Effulgence Spells

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.

Resplendent Burst: You can use your Channel Divinity to fire a radiant arrow. As an action, you target a creature of your choice that you can see within 120 feet of you to make a Dexterity saving throw. On a failed save, a creature becomes blinded of you for 1 minute. The blinded creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success.

Guided Strike. You can use your Channel Divinity to strike with supernatural accuracy. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses.

Aura of Brilliance

Starting at 7th level, you constantly emanate a divine aura while you’re not incapacitated. The aura extends 10 feet from you in every direction, but not through total cover.

If an ally is within the aura, its speed is increased by 10 while in the aura, and that creature deals additional radiant damage on attack rolls equal to half your paladin level if it starts its turn or moves through the aura.

At 18th level, the range of this aura increases to 30 feet.

Radiant Retreat

Starting at 15th level, when struck by an enemy your oath fills you with energy. Whenever a creature hits you with an attack,  you can move up to 10 ft away from the direction of the attack without provoking an opportunity attack.

Luminescent Lord

At 20th level, as an action, you can emanate an aura of sunlight. For 1 minute, bright light shines from you in a 30-foot radius, and dim light shines 30 feet beyond that.

Whenever an enemy creature starts its turn in or moves within the bright light, the creature takes 10 radiant damage.

In addition, for the duration, ranged attacks at creatures within your aura are made with advantage.

Once you use this feature, you can’t use it again until you finish a long rest.

Comments

Posts Quoted:
Reply
Clear All Quotes