Base Class: Barbarian
You have become able to channel the power of the sun and moon into your abilities. To channel this power, you have created a sun and moon amulet.
Solar Channeling
Starting from level 3, you can cast the Light Cantrip for free. This light originates from your sun amulet.
Celestial Breaker
Starting from level 3, you can channel the power of celestial bodies into your strikes. You can add you Constitution Modifier as well as your Strength Modifier to any melee weapon attack.
Sun and Moon Magic
Starting from level 6, you can cast Darkness, Darkvision, Moonbeam, and Daylight at their lowest spell level. You use your Constitution modifier when determining your spell save DC for these spells. You may use each spell up to three times per long rest.
Blessing of the Sun and Moon
Starting from level 10, when ending a short or long rest in Daylight or Moonlight, you can gain temporary hit points equal to 5x your Constitution Modifier.
Celestial Rage
Starting at level 14, when you rage in sunlight or moonlight, you can roll an additional die to any melee attack roll you make. In addition, you can enter a Solar or Lunar form.
Lunar Form: You can add your Constitution modifier to any saving throw you make. If it is a Constitution Saving Throw, you add it twice.
Solar Form: You radiate bright light in a 120ft radius around you. Any undead creature in the radius at the end of its turn must make a Constitution Saving Throw or take 4d8 Radiant or Fire Damage, your choice.
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