Bard
Base Class: Bard

The angels took you in and trained you.  You learned and trained for maybe years on end in order to learn their ways and techniques.  Though this training you were able to find a technique that suits you.

Autonomous Ultra Instinct (Unperfected)

You gain 1d4 instinct points per long rest.  As a reaction, you can use 1 instinct point to give disadvantage to a roll, overriding previous advantage that an attacker may have.  You may also use 3 points to cause an attacker to miss completely.  If you still have instinct points upon the time you take a long rest, roll a d4 and take that number as you instinct point for the next day, overriding your previous instinct points.

Autonomous Ultra instinct (Sign)

When you long rest, gain a d6 instead of d4.  Also, the dodge can be used once for free per long rest.  Your attacks now get an extra d6 force damage and you get advantage on stealth due to your calm energy.  Along with all of this your speed increases 20 feet and you get dash as a bonus action.

Autonomous Ultra Instinct (Mastered)

When you take a long rest, you gain a d8 of instinct points instead of a d6.  Also, you gain two free dodges per long rest instead of one.  Your initiative gains a +5 and your movement speed now increases by another 20 feet.  You now glow an aura and anything within 15 feet is in bright light and 30 additional feet is in dim light.  You have advantage on all nature, perception, and any rolls related to sensing or tracking.  Along with all of this, you may gain back one spell slot for the cost of instinct points equal to the level of spell slot you bringing back.

Instinct Build-Up

Every time you take a hit, roll a d4.  On a 3 or 4,  you gain 1 instinct point.  This occurs every time you get hit.  This does not happen if a creature tries to attack you non-lethally or in an unharmful way (no cheesing).

Bonus Proficiencies

You are now proficient in martial weapons and dexterity saving throws.

Instinctual Body Boost

Your AC without armor equals Dexterity modifier + Charisma modifier + 2.  Also, whenever you make an attack, you may make on right after as part of the action (only melee).

Previous Versions

Name Date Modified Views Adds Version Actions
3/12/2024 6:32:27 AM
0
1
1
Coming Soon
3/12/2024 6:43:20 AM
1
1
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4/29/2024 4:45:10 AM
4
2
2.5
Coming Soon

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