Base Class: Wizard
You studied hard to assume a position of power in a local library, mages guild or similar institution. As a result of your extended academic career, you may have a broad understanding of many different arcane traditions or you may have specialised in particular kinds of magic. However, your true skills lie in bringing out the best in others and even awakening the untapped potential of those who never listened to their teachers in the first place. Let the lesson begin.
Elective Studies
You can be relied upon to deliver your best efforts in any academic task, even if you have to partake in some last-minute cramming. Whilst copying a spell into your spell book, you may make a successful Intelligence saving throw surpassing a DC equal to your Charisma Score + Proficiency Bonus. On a success, the gold and time you must spend to copy any wizard spell into your spell book is halved. On a failure, the cost is not reduced and one of your hit die is expended. If you have no remaining hit die, take 1 level of exhaustion instead.
Arcane Tutorial
Starting at 2nd level when you select this discipline, you can use your action to cast a one of your spells through a willing ally. The ally must be able to see or hear you, and not be restrained. If the ally is a spell caster and the spell requires a spell slot, the ally may choose to use their spell slot of an equal or higher level to cast the spell instead of yours. In this case, the ally will make their next attack roll or ability check with advantage.
You may use this feature a number of times equal to your Intelligence modifier per short or long rest.
In Loco Parentis
Starting at 6th level, you can use your action to grant yourself and your allies within 30 feet of you resistance to a particular type of damage of your choice. Immediately after your ally takes damage of the type you chose, they lose that resistance. If you take damage of the type you chose, you must make a successful Constitution Saving Throw of a DC equal to 10 + the number of allies you chose, or you and your allies lose resistance to that type.
Once you use this feature, you can’t use it again until you finish a short or long rest.
Student Feedback
Beginning at 10th level, during a short rest, any allies in your party that have benefitted from your Arcane Tutorial feature can demonstrate their progress by succeding on an Intelligence or Charisma Saving Throw against your Spell Save DC. On a success, you may regain one spell slot equal to half their level rounded down or lower (to a minimum of one).
Academic Scholarship
Starting at 14th level, when you use your Arcane Tutorial feature to cast a spell through an ally that consumes a spell slot, that ally gains 30 temporary hit points.
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