Base Class: Barbarian
When a valkyrie comes across a maiden who has proven her abilities in leadership and combat, the valkyrie might be so inclined to bestow her mantel upon the mortal. The mantel bestows the wearer with all sorts of mystical abilities, but its key function is to test its bearer. Should the mantel decide you are worthy, you shall be resurrected as a valkyrie in their hall. However, Valkyrie don’t take kindly to those who would abuse their power.
Valkyrie's Mantel
Starting at 3rd level, as part of your rage, you transform into your Valkyrja persona.
You can choose what gear, if any, melds into your new form while garments better suited for your Valkyrja persona take their place. You can maintain this transformation for as long as your rage endures.
While transformed, you can empower your attacks with your life force. When you make an attack roll, you can expend a hit die and add the result to the attack roll. You can choose to expend the hit die after making the attack roll, but before the DM declares it a hit or miss.
Hjarta Valkyrja
Starting at 6th level, your Valkyrie's Mantel can manifest your lifeforce in devastating ways. While transformed into your Valkyrja persona, you gain the following abilities:
Chooser of the Slain. When you reduce a creature's hit points to 0, you can use your reaction to absorb the power of death that would take the creature's soul. When you do, you regain one hit die, and the creature is spared any mortal wound you had dealt, leaving it conscious at 1 hit point. After sparing a creature this way, you cannot use this ability until you finish a short or long rest.
Valkyrie's Lace. When you hit on an attack, you can choose to expend a number of hit die and add the result + your Constitution modifier to the attack's damage.
Valkyrie's Shield. As a reaction to taking damage, you can spend a hit die to reduce the damage equal to the hit die result + your Constitution modifier.
Valkyrjuloga
Starting at 10th level, your Valkyrie's Mantel produces a fiery aura centered on you out to 15 feet. When a hostile creature enters your aura for the first time on its turn, it takes radiant damage equal to the number of your remaining hit die.
Additionally, when an allied creature ends its turn in your aura, you can use your reaction to spend a hit die to restore a number of hit points to the allied creature equal to the hit die result + your Constitution modifier.
If you have no remaining hit die, your Valkyrjuloga flickers out until you regain at least one hit die.
Nibelung Valesti
Once you reach 14th level, your Valkyrjuloga can be shaped into a contest of supremacy.
As an action, you can target a creature within 15 feet that can see and hear you. The target creature must make a contested strength check against you. If the creature fails the check, your aura becomes a stationary arena, preventing you or the target from leaving until one of you reaches 0 hit points or your hit die count reaches 0.
Previous Versions
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