Bard
Base Class: Bard

3rd Level - Extravagant Entrance When you join the College of Glamour at 3rd level, you gain the ability to make an entrance that captures all attention. As a bonus action, you can expend one use of your Bardic Inspiration to cast an aura of allure. For the next minute, any creature that starts its turn within 30 feet of you must make a Wisdom saving throw against your spell save DC or be charmed by you until the end of its next turn.

3rd Level - Theatrical Flourish Also at 3rd level, your flourishes in combat are as much for show as they are effective. Whenever you deal damage to a creature, you can roll a Bardic Inspiration die and add the number rolled to the damage. You can then move up to 10 feet without provoking opportunity attacks.

6th Level - Mesmerizing Performance Starting at 6th level, you can perform a piece so mesmerizing that those who watch can’t help but be charmed. You can use your action to perform for at least 1 minute and choose a number of humanoids within 60 feet of you who watched and listened to all of it, up to a number equal to your Charisma modifier (minimum of one). Each target must succeed on a Wisdom saving throw against your spell save DC or be charmed by you while you maintain concentration, up to a maximum of 1 hour.

14th Level - Transylvanian Transcendence At 14th level, your performances reach a peak of otherworldly splendor. You can cast etherealnesswithout expending a spell slot. Once you use this feature, you can’t use it again until you finish a long rest.

 

Extravagant Entrance

When you join the College of Glamour at 3rd level, you gain the ability to make an entrance that captures all attention. As a bonus action, you can expend one use of your Bardic Inspiration to cast an aura of allure. For the next minute, any creature that starts its turn within 30 feet of you must make a Wisdom saving throw against your spell save DC or be charmed by you until the end of its next turn.

 

Theatrical Flourish

At 3rd level, your flourishes in combat are as much for show as they are effective. Whenever you deal damage to a creature, you can roll a Bardic Inspiration die and add the number rolled to the damage. You can then move up to 10 feet without provoking opportunity attacks.

 

Mesmerizing Performance

Starting at 6th level, you can perform a piece so mesmerizing that those who watch can’t help but be charmed. You can use your action to perform for at least 1 minute and choose a number of humanoids within 60 feet of you who watched and listened to all of it, up to a number equal to your Charisma modifier (minimum of one). Each target must succeed on a Wisdom saving throw against your spell save DC or be charmed by you while you maintain concentration, up to a maximum of 1 hour.

 

Transylvanian Transcendence

At 14th level, your performances reach a peak of otherworldly splendor. You can cast etherealness without expending a spell slot. Once you use this feature, you can’t use it again until you finish a long rest.

Glamour Of Transylvania Image

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