Sorcerer
Base Class: Sorcerer

Level 1: Necrotic Affinity

  • You gain resistance to necrotic damage.
  • When you cast a spell that deals necrotic damage, you can add your Charisma modifier to one damage roll of that spell.

Level 1: Whisper of the Grave

  • You can communicate with the dead as if under the effect of the speak with dead spell, without using a spell slot. You can use this feature a number of times equal to your Charisma modifier (minimum of once), and you regain all expended uses when you finish a long rest.

Level 6: Grasp of the Dead

  • As an action, you can target one corpse you can see within 60 feet of you and animate it as a zombie. It follows your commands, and you can use a bonus action to mentally command the zombie you made with this feature. The zombie remains animated for 1 hour, after which it falls inert. You can use this feature once, and you regain the ability to do so when you finish a long rest.

Level 14: Aura of Unlife

  • You emanate an aura of necrotic energy in a 10-foot radius. Allies in the aura (including you) gain temporary hit points equal to your sorcerer level at the start of each of your turns. The temporary hit points last until the start of your next turn.

Level 18: Call of the Grave

  • You can cast the finger of death spell once without using a spell slot. You must finish a long rest before you can use this feature again.

 

Necrotic Affinity

  • You gain resistance to necrotic damage.
  • When you cast a spell that deals necrotic damage, you can add your Charisma modifier to the damage rolls of that spell.

 

Whisper of the Grave

You can communicate with the dead as if under the effect of the speak with dead spell, without using a spell slot. You can use this feature a number of times equal to your Charisma modifier (minimum of once), and you regain all expended uses when you finish a long rest.

Grasp of the dead

As an action, you can target one corpse you can see within 60 feet of you and animate it as a zombie. It follows your commands, and you can use a bonus action to mentally command the zombie you made with this feature. The zombie remains animated for 1 hour, after which it falls inert. You can use this feature once, and you regain the ability to do so when you finish a long rest.

 

Aura of Unlife

You emanate an aura of necrotic energy in a 10-foot radius. Allies in the aura (including you) gain temporary hit points equal to your sorcerer level at the start of each of your turns. The temporary hit points last until the start of your next turn.

 

Call of the Grave

You can cast the finger of death spell once without using a spell slot. You must finish a long rest before you can use this feature again.

 

Revenant’S Legacy Image

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