Base Class: Warlock
The Pact of the Eldrazi is a dark and mysterious agreement, forged between a warlock and the incomprehensible Eldrazi. These beings, whose very nature defies the laws of reality, offer power in exchange for service. Warlocks who enter this pact are often seekers of forbidden knowledge, drawn to the promise of immense power and the ability to bend the fabric of reality. The Eldrazi's influence seeps into their very being, warping their magic and thoughts. As they grow in power, these warlocks gain access to the eldritch and arcane secrets of the Eldrazi, wielding spells and abilities that defy the natural order. However, this power comes at a cost, as the warlock's mind and body gradually succumb to the alien influence of their patron, risking their humanity for the promise of god-like power.
Expanded Spell List
Eldrazi lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Eldrazi Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
|
|
2nd |
|
|
3rd |
|
|
4th |
|
|
5th |
Eldritch Resonance
Starting at 1st level, you gain the ability to tap into the resonating power of the Eldrazi. As an action, you can expend a use of your Eldritch Resonance to detect the presence of creatures or objects that emanate Eldrazi magic. You can sense the location and type of any Eldrazi-related magic within 60 feet of you, though you can't discern the nature of the magic or identify specific spells or effects. This sense penetrates most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
Eldritch Infusion
At 6th level, your connection to the Eldrazi enhances your spells with otherworldly power. When you cast a spell that deals damage, you can choose to change the damage type to force damage. Additionally, if the spell requires a saving throw, the target has disadvantage on the saving throw.
Cosmic Grasp
Starting at 10th level, your mastery over Eldrazi magic allows you to manipulate space and matter with a mere thought. As an action, you can attempt to restrain a creature within 30 feet of you that you can see. The target must succeed on a Strength saving throw against your warlock spell save DC or be restrained by invisible tendrils of Eldrazi energy until the end of your next turn. While restrained in this way, the creature's speed becomes 0, and it can't benefit from any bonus to its speed. This feature's range increases to 60 feet at 14th level.
Create Thrall
At 14th level, you achieve a deeper connection with the Eldrazi, becoming a conduit for their unfathomable power. Once per long rest, you can enter an Eldrazi Ascendance for 1 minute. During this time, you gain the following benefits:
- You have resistance to all damage types.
- Your spells ignore resistance to force damage and treat immunity to force damage as resistance instead.
- Whenever you deal force damage with a spell, you can reroll any 1s and 2s on the damage dice.
Comments