Base Class: Barbarian
Some rage for more strength, others rage to further their connections, but you rage to protect those around you. Your rage comes from a burning desire not to let the ones you care for go into harm's way. You fight to protect, and you try every day to make sure that if anyone gets hurt it's you.
Bigger Target
Starting when you choose this path at 3rd level, you make yourself the biggest target in the room whenever you rage. While raging you can use your reaction to make someone you can see who is targeting anything but you to make a WIS saving throw or be forced to attack you instead. The DC is 8 + your Constitution modifier + your proficiency bonus.
Extra Reactions
While raging you also gain an extra reaction. This increases to 2 at level 6, 3 at level 10, and 4 at level 14.
Protective Formation
Beginning at 6th level, you can make it so that it's harder for others to land their shots when you are in a group. While raging every ally within 10ft of you gains a +2 to their AC, and allies within 5ft of you can take total cover.
Goading Defense
Beginning at 10th level, you can keep the frontlines busy with your mere presence. Whenever you take damage you can use your reaction to make all targets you choose within 30ft of you to make a WIS saving throw or force them to come within 5ft of you and attack you with a melee attack. If they succeed on the save or if they attack you they become immune to this effect for 8 hours. The DC is 8 + your Constitution modifier + your proficiency bonus, you can add your rage damage bonus if you activate this while raging.
The Best Offense
Starting at 14th level, you can harm those harming you with your sheer rage. Whenever someone you can see deals damage to you while you are raging, deal the same damage back at them as force damage then become vulnerable to that damage type until the end of your next turn. Someone can only suffer from this effect once per turn.
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