Rogue
Base Class: Rogue

after mastering dark magic the caster can now harness the power of shadows to their will as a message to others that they are not safe if they dare step forward, the shadow master has learned the ways to paralyze a foe with potent darkness challenging light for the strongest in the battle between dark and light that has been going on for millenea.

shadow strike

engulf your blade in darkness dealing 1d6 necrotic slashing damage on a failed save target takes the paralyzed condition on a successful save the target takes no damage at all, target can keep rolling saves until the condition is removed.

shadow ray

a ray of darkness that slightly rots target weakening their bodily function in their limbs. on a failed save target takes 1d8 necrotic damage, on a successful save target only takes half damage.

shadow aura

a purpley shadowy aura that activates at casters will add +3 to ac also under attack opponent takes 1d4 necrotic damage on a hit against you. Also, when getting hit by an enemy the enemy takes 1d4 necrotic damage

one with the shadows

blend with the shadows becoming a living shadow.

whenever trying to hop to different shadow make a stealth check to stay invisible in darkness

doom cannon

release a powerful blast of dark energy that consumes the target leaving them fully weakened and paralyzed. Also, you have 3 charges one spent recharge on a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
6/28/2024 10:50:48 AM
5
1
5e
Coming Soon
6/28/2024 4:59:39 PM
3
1
--
Coming Soon
6/28/2024 5:26:00 PM
4
1
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes