Rogue
Base Class: Rogue

Pirates are daring and cunning rogues who have
made a name for themselves on the high seas as
ruthless warriors. They are quick on their feet,
skilled in combat, and always looking for their next
big score. Whether they are pillaging ships, hunting
for treasure, or just causing mayhem, pirates are
never to be underestimated.

Sea Legs

You have advantage on Strength (Athletics) checks made to climb while on ships or while swimming. You also have advantage on saving throws against being knocked prone.

Sea Dog

Starting at 3rd level, you gain a deep understanding of ships and sailing, giving you proficiency with water vehicles and advantage on all Intelligence (Nature) checks related to the sea and maritime
knowledge.

Plunderer's Trove

Starting at 9th level, you become an expert in plundering ships and coastal towns. You can always determine if a chest or door is trapped, and you have advantage on Dexterity checks made to open locks.

Finesse Weapon Master

Starting at 13th level, you have mastered the art of fighting with a finesse weapon. When you roll damage for a weapon attack with a finesse weapon, you can roll an extra damage die.

Master Duelist

Dread Pirate. Starting at 17th level, you become an expert in frightening your enemies. Whenever you score a critical hit or reduce a creature to 0 hit points, creatures of your choice within 30 feet of you who can see you must make a Wisdom saving throw (DC equals 8 + your Proficiency Bonus + your Charisma modifier) or become frightened of you for 1 minute.

Previous Versions

Name Date Modified Views Adds Version Actions
7/3/2024 1:54:47 PM
0
0
1
Coming Soon
Pirate Tots Image

Comments

Posts Quoted:
Reply
Clear All Quotes