Base Class: Warlock
Hushed whispers fill your mind, informing you that your memories are your own. You don’t quite understand what that means, but it seems that the Cabal may have a grand plan that requires your action and needs you to be aware of the reality behind your deeds. Perhaps you were knowledgeable and unscrupulous, willing to bargain away the life of another, or perhaps more powerful entities, intervened on your behalf and restored your memory. Nevertheless, now you know the truth behind the Currency Conspiracy. Along with this knowledge comes the ability to manifest the unusual power of Gilt and to wield a measure of control over the karensee. Will you use it to further the dark goals of the Conspiracy, or will you bite the hand that feeds and turn against the dark masterminds of the Cabal? The choice is yours, but the price must be paid in blood.
Traits of the Conspirator:
Warlocks who have been initiated into the Currency Conspiracy are secretive about where their power comes from, merely evading the question and calling to a higher authority. Consider adding one or more of these traits when creating a warlock or after collecting a large sum of Gilt.
1. You incessantly count your money time and time again.
2. You keep detailed records of transactions you've witnessed.
3. You greet everyone with a large smile and a handshake.
4. You always insist on the finest food and drink.
5. You haggle, even when it is rude or inappropriate.
6. You refuse to do something without first making a deal.
7. You can't seem to buy things for the full price.
8. People instinctively wonder what you're selling.
9. You always fully inspect things before buying them.
10. You habitually rush others into making decisions.
11. Your skin takes on a faint golden hue.
12. Your eyes become a richer, brighter shade.
13. You seem to fade into the background when you're not talking.
14. Your facial features become larger and more exaggerated.
15. Your stature becomes greatly exaggerated.
16. Your footsteps echoes with the jingle of coins.
17. Your hair become soft and luxurious.
18. Jewels you hold always seem to sparkle more brightly.
19. Coins in your hand appear more numerous than they are.
20. Whenever you cast a spell with a verbal component, a "Cha-Ching!" sound briefly replaces your heartbeat.
Expanded Spells
Spell Level Spells
2nd arcane lock, knock
3rd clairvoyance, glyph of warding
4th skin of flint, unspoken agreement
5th dominate person, teleportation circle
Weight of Gilt
When you choose this patron at 1st level, you gain a single coin that acts as a manifestation of your soul, known as a Gilded Coin. You can summon the coin to your hand or dismiss this coin as a bonus action regardless of its location. Other creatures see this coin as 1 gp or other appropriate currency of equivalent value. You are always aware of who is in possession of your Gilded Coin.
As an action, you can choose to convert all currency you have in your possession into an equivalent value in any other denomination or currency. For example, you can convert gold coins into an equivalent value of silver or copper pieces, or change them into other currencies you’ve seen before. Additionally, you can choose to conceal currency you possess in a pocket dimension, which you can access using a bonus action. If you die, the currency reappears on your corpse.
Also, whenever you reduce a Small or larger creature to 0 hit points using a cantrip or a spell cast using a warlock spell slot or when a creature swears a binding oath of loyalty to you, you can choose to capture a fraction of their soul, granting you an amount of Gilt equal to the creature’s hit point maximum. Once you’ve acquired Gilt from a creature, you can’t acquire more from that creature until their Gilt has been spent in full. Whenever you cast a spell using a warlock spell slot that has a material component worth more than 1 gp, you can choose to pay an equal amount of Gilt in place of the material components. The material components appear and exist for the duration of the spell if not consumed by the spell.
Gilded Shadow
At 6th level, you can choose to spend an amount of Gilt equal to your warlock level as a bonus action to conceal your movements for 1 hour. When you take the Hide action, you become invisible and inaudible to creatures until the start of your next turn so long as they are more than 10 feet away from you. This can allow you to Hide even when you lack cover or concealment.
Once you use this feature, you can’t do so again until you finish a short or long rest.
Grand Design
At 10th level, your connection to wealth allows you to manipulate events in your favor in subtle yet surprising ways. Whenever a creature is touching your Gilded Coin, you gain a measure of control over them. As a bonus action while you can see this creature, you can manipulate them in a subtle way that can’t be detected. The target must make a Wisdom saving throw against your warlock spell save DC. If they fail, the target uses its reaction to move up to its speed then takes the Use an Object action, performing an activity of your choice. The action can’t cause direct harm to them or anyone that they are aware of, but can have unforeseen consequences.
Once you target a creature with this feature, you can’t target them again for the next 24 hours.
Conspirator's Veil
At 14th level, your connection to the Conspiracy enables you to erase the memories of others at a whim. As an action, choose any number of creatures that you can see within 60 feet of you, and expend an amount of Gilt less than or equal to three times your warlock level. Each target must succeed on a Wisdom saving throw against your warlock spell save DC or have their memories erased, forgetting about actions you’ve taken and events that directly involved you for the previous number of minutes equal to the amount of Gilt spent.
Once you use this feature, you can’t do so again until you finish a long rest.
Conspirator Eldritch Invocations
These invocations are specific to the Currency Conspiracy patron, and are additional options for invocations you can take when you reach the appropriate level. You are NOT meant to take these invocations in ADDITION to the regular invocations already available to you as a Warlock. There is not a way for me to add these additional options and track that you have the appropriate amount of invocations for your level. Check with your DM if you have questions.
Broker's Blade
You can choose to create a weapon from pure golden metal covered in precious gemstones using your Pact of the Blade feature. While you are wielding this weapon, you can choose to make an exchanging strike in place of a weapon attack. Make a Charisma (Persuasion) check contested by the target’s Wisdom (Insight) check. If you succeed, you trade the pact weapon in your hand for one object the target is currently holding, passing your blade to them and taking the item in one smooth motion. Creatures that are immune to the charmed condition are immune to this feature.
Contract Killer
During a short or long rest, you can summon a contract detailing any agreement filled with your exact stipulations and requests. Any creature that signs the contract is bound by an obligation to fulfill the terms of the agreement for as long as the contract exists or until the terms are completed. If you break the agreement, you lose Gilt equal to three times your character level. If the amount lost is higher than your current total, you suffer force damage equal to twice the difference. If a creature other than you breaks the agreement, you can choose to spend an amount of Gilt equal to or less than five times your warlock level, dealing force damage equal to the amount spent to all offending parties. Once you either break the contract or inflict damage using this feature, the contract is destroyed and can no longer be enforced. You can have a maximum number of contracts in existence at one time equal to your Charisma modifier.
AUTHOR'S NOTE: As this isn't an action/bonus action, there isn't anything I can add to your character sheet, and as I cannot track the stipulations of any contracts you create/void/complete/or are able to reasonably have at any time, I cannot add a faithful tracker/counter/checkboxes. Please be aware of this feature!
Emergency Fund
If all of your warlock spell slots have been expended, you can use your bonus action to spend Gilt equal to four times your warlock level to regain one warlock spell slot. Once you use this invocation, you can’t do so again until you finish a long rest.
Open Eyes
Whenever you make a weapon attack or cast a cantrip that deals damage, you can use your bonus action to spend an amount of Gilt equal to or less than your warlock level to overwhelm the mind of your target with the truth of the Conspiracy. The target must make a Charisma saving throw against your warlock spell save DC. If they fail, they take psychic damage equal to half the amount of Gilt spent and can’t take reactions until the start of your next turn.
Perfect Appraisal
You can correctly judge the value of any object, compared to any currency, and can tell the price that any person would be willing and able to pay for an object in your possession simply by looking at the person or thinking about a person you know well. You are also aware of the current net worth and liquid assets of any person you have met and greeted formally.
AUTHOR'S NOTE: There is no mechanical aspect to this feature, so it won't show up in your actions or anything. Please be aware of this feature!
Two of a Kind
If you have a wealth mimic as your familiar, it gains additional hit points equal to your warlock level.
While you have a wealth mimic as your familiar and you are attuned to an object, you can have your familiar become a perfect duplicate of the object during a short or long rest. It loses its normal statistics and gains any magical features of the object until it chooses to leave that form. It cannot duplicate features that rely on charges or limited uses.
AUTHOR'S NOTE: This feature's abilities cannot be added to your character sheet as DnD Beyond doesn't like tracking another creature's stats, such as your familiar. Please be aware of this feature whilst adventuring!
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