Barbarian
Base Class: Barbarian

Like most barbarians, those of the path of the experiment are fueled by the rage burning within them. However, those who take the path choose to gain greater power through alterations to their physical structure. Entering the rage of an experiment allows you to call upon these alterations to gain immense power.

Enhancement

Starting at 3rd level, you activate an enhancement

Your enhancement has an effect that activates when you enter your rage, and will remain until your rage ends. Choose mechanical, biological, or arcane for your enhancements origin. Your enhancement’s abilities depend on that chosen origin, as detailed below:

Arcane

While raging, your attacks become magical, and you gain magical resistance a number of times per long rest equal to your proficiency bonus

Biological

While raging, you gain hit points equal to your constitution modifier each round from the extra biological mass, and an increase to your armor class from hardened plated forming along your body equal to your proficiency bonus. Additionally, you gain one of the benefits of the spell alter self.

Mechanical

When raging, you gain immunity to bludgeoning, piercing, and slashing attacks. Additionally, all melee attacks made while your rage is activated deal an additional  lightning damage equal to your constitution modifier. However, while the raging, you become vulnerable to fire and lightning damage

Grafted

As an action, you may graft an ability belonging to a creature at zero hit points. You may do this a number of times equal to your proficiency bonus minus 1 per long rest. While raging, you may utilize your grafted abilities. Grafted abilities are removed at the end of a long rest.

Experiment

At 10th level, you learn to utilize your knowledge of anatomy to temporarily boost the power of a creature of your choice. Once per long rest, you may choose to give someone else an origin from the enhancement list, which they are able to activate for a number of rounds equal to your proficiency bonus.

Ultimate Experiment

At 14th level, the power of the origin you chose grows, granting greater power than ever before. The effect is based on the origin you chose for your Enhancement.

Mechanical

As a reaction, if a target creature attacks with lightning damage, you may deal half the damage taken on your next melee attack

Biological

While raging, you form additional limbs, gaining an additional action

Arcane

When you make an attack, you may deal {{proficiency}}d4 additional damage of a damage type of your choice

Previous Versions

Name Date Modified Views Adds Version Actions
7/9/2024 10:45:14 PM
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