Base Class: Bard
This college trains its members to display illusions into their tricks.
Illusory Entertainment
When you join the College of Card Tricks at 3rd level, you gain proficiency in card games and you can use a deck of cards as your spell casting focus. Also, you can now cast Silent Image as a cantrip. Whenever, you cast a ritual spell, the spell's casting time is halved.
Sharp Cards
Also at 3rd level, you learn how to use your cards as melee or ranged weapons. You can hold 6 cards at a time, 3 in each hand. The ability used for this is Dexterity. You need to have three cards in one hand to make an attack. If they hit, the cards do 1d4 piercing damage + 1d6 psychic damage.
At bard level 6 the psychic damage increases to 2d6, level 10 to 3d6 and level 14 4d6.
More Potent Illusions
At 6th level, you can add your wisdom modifier to any saving throw made against your illusion spells.
Cards of Tempting Mirages
Starting at 14th level, you can turn your deck of card into a deck of illusions using a long rest. This effect is permanent. Also, whenever you lower a creature to 0 hp you must succeed on a DC 10 Charisma Saving Throw or have your alignment change 1 step toward evil.
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