Bard
Base Class: Bard

Unlike other bards, your instrument is the ladle, the knife, and a highly developed pallet. You have spent years studying the art of cooking and refining your recipes. You find yourself tasting any new ingredients you come across, finding the best way to incorporate it into a delightful meal. You have perfected your craft, your meals have an almost magical property that heal those who consume them. This was not an easy feat however, and in your years of study you have come across many combinations that would make even an Ooze question it desire to consume, however this has strengthened you giving you a +1 to all Constitution saving throws.

Delightful Dishes for Two

You have gained the ability to imbue your meals with beneficial properties beyond just flavor. Once per long rest you may spend 30 minutes creating a specialty dish for two. This meal may heal an injured creature, regenerate expended spell slots, or fortify constitution for a short time. This ability increases to 3 meals at 6th level, and 5 at 12th level.

Up to two willing creatures may each consume one meal you have prepared, allowing them to choose from the following effects.
   *Heal 3d4, this effect can bring a creature beyond its HP maximum as temporary HP lasting up to 3 hours.
   *Regenerate one of the following number of spell slots, three 1st level, two 2nd level, or one 3rd level slot.
   *Gain advantage on constitution saving throws, lasting 1 hour or 2 rolls, whichever comes first.

The number of meals increases at 6th and 12th levels

Bring The Heat!

Your experiments with spices has resulted in the creation of a deliciously devastating "Signature Hot Sauce" that can be used to add some heat to a meal, or perhaps used for something more dangerous... Add some flavor to the name of your hot sauce to make it your own. (pun intended)

While preparing Delightful Dishes for Two, you may chose to spend an additional 10 minutes to create your signature hot sauce. Chose one effect from below.

    *You or another willing creature may consume this hot sauce, allowing the consumer to breathe flames in a 15 foot cone as a bonus action, dealing 2d6 fire damage to anything in its path. The consumer must make a DC15 Constitution save, on a failed save the creature takes 1d4 fire damage. If you consume this yourself you have advantage on this roll. Lasts until flame breath has been used once, up to 1 hour.
    *You may bottle this hot sauce and use it as a thrown item. Make a ranged attack, on a hit the target is dealt 2d6 fire. Hit or miss the bottle explodes on impact, splashing everything in a 5 foot radius. Each creature in the splash zone must make a DC13 Dexterity save or be dealt 1d6 fire damage. 

The number of servings/bottles increases at 12th level, and again at 18th level accompanied by a damage increase

Delicacy

All your life searching you have finally found it, the perfect recipe, a Delicacy to make even the gods salivate at the mere thought. Once per long rest, while preparing your Delightful Dishes for Two, you may create a Delicacy. An intense flavor and magnificent texture accompany each precious bite. This may be consumed by up to 4 creatures and provides the benefits of a short rest to all who partake of the wondrous treat. All creatures who consume this gain advantage on the next roll of their choice, this must be decided before making the roll and lasts for up to 3 hours. In addition assign each creature a number 1-4 and roll 1d4, that creature gains a point of inspiration until its next rest.

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