Paladin
Base Class: Paladin

 

Oath of the Flying Spaghetti Monster are Paladins who dedicate themselves to spreading joy, promoting tolerance, and maintaining an open mind in all things. They embrace the tenets of humor, ensuring life is filled with laughter, and respect for all beliefs, allowing everyone the freedom to choose their own path. Inspired by the pirates, the original Pastafarians, they value adventure, boldness, and a touch of mischief.

Tenets of the Flying Spaghetti Monster:

Humor: Life is meant to be enjoyed. Laugh often, and bring joy to others.

Tolerance: Respect all beliefs, and do not impose your own. Allow everyone the freedom to believe as they choose.

Open Mind: Always be curious and question everything. Knowledge is infinite and always evolving.

Pirate Code: Emulate the ways of the pirates, the original Pastafarians. Be adventurous, bold, and occasionally a bit mischievous.

 

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of the Flying Spagetti Monster
Paladin Level Spells

3rd

Sauce of Faith, Entangle with Spaghetti

5th

Holy Olive Oil, Soothing Marinara

9th

Molasses of Serenity, Divine Pasta Plague

13th

Guardian of Faith, Movement of the Divine Noodles

17th

wall of pasta, Cloud of Divine Sauce

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Noodle Appendage. As an action, you can use your Channel Divinity to imbue your unarmed strike with the power of the Flying Spagetti Monster against a target within your reach. On a hit, the attack deals an additional 2d10 force damage, and if the target is a creature it must succeed a Dexterity saving throw or become restrained by writhing noodles until the end of your next turn.

You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends.

 

Pirates Presence. As an action, you can use your Channel Divinity to inspire courage in your allies and dread in your enemies. Each creature of your choice within 30 feet of you that can hear you must succeed a Wisdom saving throw or become frightened for 1 minute. If a creature succeeds on the saving throw, it is immune to this effect for the next 24 hours. Allies who are not frightened gain temporary hit points equal to your Charisma modifier + half your paladin level (minimum of 1).

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Aura of Levity

 Starting at 7th level, you and friendly creatures within 10 feet of you have advantage on saving throws against being frightened and charmed. Additionally, your presence fills your allies with an irrepressible sense of humor, giving them resistance to psychic damage.

At 18th level, the range of this aura increases to 30 feet.

Touch of his Noodly Appendage

At 15th level, you can use your Lay on Hands feature to grant temporary hit points equal to the number of hit points restored.

Avatar of the Flying Spagetti Monster

At 20th level, you can transform into an avatar of the Flying Spaghetti Monster for 1 minute, gaining resistance to all damage, the ability to make unarmed strikes that deal an additional 4d10 force damage and restrain foes on a hit, and immunity to frightened and charmed conditions for you and your allies within 30 feet.

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