Base Class: Barbarian
Barbarians who follow the Path of the Strongest strive to become the absolute pinnacle of physical power, believing that true strength lies not only in their muscles but in their mastery of elemental forces. They train relentlessly to hone their raw physical prowess, transforming themselves into living weapons infused with elemental fury.
When they rage, their strength increases to superhuman levels, and their unarmed strikes become devastating, imbued with elemental energy. They can shatter defenses with a single blow, knock opponents off their feet, and crush them with an unbreakable grip. Their presence on the battlefield inspires allies, turning the tide of combat in their favor.
At the peak of their power, barbarians of the Path of the Strongest become apex predators, their fists capable of felling any foe with a combination of raw strength and elemental might. They strike with unmatched ferocity and precision, moving through their enemies like an unstoppable force of nature. To walk this path is to embrace the ultimate expression of raw, unyielding strength and elemental fury.
Unyielding Might
3rd-level Path of the Strongest feature Your physical prowess is unparalleled. When you rage, you gain the following benefits:
- Your Strength score increases by 2 (up to a maximum of 24) for the duration of your rage.
- You have advantage on all Strength checks and Strength saving throws.
- Your unarmed strikes deal 1d6 + your Strength modifier bludgeoning damage. This damage increases to 1d8 at 10th level.
Brutal Impact
3rd-level Path of the Strongest feature Your attacks are so powerful that they can shatter defenses. When you make a melee weapon attack or an unarmed strike using Strength and hit a creature, you can choose to knock the target back 10 feet. If the target is Large or smaller, it must succeed on a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier) or be knocked prone.
Elemental Fury
6th-level Path of the Strongest feature
Your unarmed strikes become imbued with elemental energy. When you hit a creature with a melee weapon attack or an unarmed strike while raging, you can deal an additional 1d6 damage of your choice of fire, cold, lightning, or thunder damage. This damage increases to 2d6 at 14th level and 3d6 at 17th level. You can change the elemental type as a bonus action on your turn.
Iron Fist
6th-level Path of the Strongest feature
Your unarmed strikes become devastating. When you hit a creature with an unarmed strike while raging, you can use a bonus action to deal additional damage equal to your Rage Damage bonus. Additionally, your unarmed strikes count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Titan’s Grasp
10th-level Path of the Strongest feature
Your grip is unbreakable, and your strength is unmatched. When you grapple a creature, you can deal bludgeoning damage to the creature equal to your unarmed strike damage. Additionally, you can use your action to crush your opponent. The grappled creature must make a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier). On a failed save, the creature takes 4d8 bludgeoning damage and is restrained until the grapple ends. On a successful save, the creature takes half damage and isn't restrained.
Indomitable Force
10th-level Path of the Strongest feature
Your sheer presence and power can turn the tide of battle. As a bonus action, you can exude an aura of indomitable force. For 1 minute, all allies within 30 feet of you gain a bonus to their melee weapon damage rolls equal to your Strength modifier. Once you use this feature, you can't use it again until you finish a short or long rest.
Endurance of the Titans
10th-level Path of the Strongest feature
Your body becomes incredibly resilient. While you are raging, you have resistance to all damage except psychic damage. Additionally, whenever you take damage, you can use your reaction to reduce the damage by an amount equal to your Constitution modifier + your Barbarian level (minimum of 1).
Apex Predator
14th-level Path of the Strongest feature
You become the ultimate expression of physical might and elemental fury. While you are raging, you gain the following benefits:
- Your Strength score increases by 4 (up to a maximum of 26).
- Your melee weapon attacks and unarmed strikes score a critical hit on a roll of 19 or 20.
- When you hit a creature with an unarmed strike, you can use a bonus action to make another unarmed strike against the same creature.
- If you reduce a creature to 0 hit points with a melee weapon or unarmed strike, you can immediately move up to half your speed and make a melee weapon attack or an unarmed strike against another creature within range.
- You deal an additional 2d6 elemental damage of your choice (fire, cold, lightning, or thunder).
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