Base Class: Warlock
You have made a pact with a lich, a being that has transcended death. Liches are powerful undead creatures most of which tend to be evil creatures and very rarely create pacts with mortals.
Minor phylactery
Starting at 3rd level, your pact with your lich patron has given you a glimpse into the secrets of their immortality. By placing a piece of your soul into an object or trinket you gain the following ability.
When you drop to zero hit points within 120 feet of your minor phylactery you instead drop to one hit point and appear within 5 feet of your phylactery.
You can use this feature once per short rest.
Extended spell list
Your lich patron lets you choose from an extended spell list. The lich extended spell list shows you the additional spells added to the warlock spell list.
Undead Gift
Starting at 6th level you begin to take on characteristics of your patron, you do not need to eat, sleep or breathe. You can finish a short rest in four hours and remain conscious in a meditative state during that time. You also gain resistance to necrotic damage.
Draining Essence
Starting at 10th level you learn to absorb the life force of creatures who you kill within 60 feet of your phylactery. When you do so you regenerate 1d10 + your charisma modifier worth of hit points, syphoning their essence into yours.
Improved Minor Phylactery
Also starting at 10th level your phylactery grows more powerful, you can use your bonus action to move your phylactery up to 30 feet in any direction. When you use your minor phylactery feature and regenerate at 1 hit point you instead fall to a number of hit points equal to your warlock level + your charisma modifier and send out a wave of undead energy. Every creature within 15 feet of you must succeed on constitution saving throw or take 6d6 necrotic damage, any creatures that do succeed on the saving throw take half-damage rounded down.
Animate departed
Starting at 14th level you learn to reanimate creatures that you kill within 60 feet of your phylactery. When you kill a creature within 60 feet of your phylactery, in addition to gaining hit points you can force the creature to roll a constitution saving throw, if the creature fails you can cast the animate dead spell on it for free.
You can use this feature once per short rest.
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