Base Class: Monk
Monks who follow the Way of the Sage develop a deep connection with the natural world, allowing them to transform into beasts and channel the raw power of nature. Through intense training and meditation, these monks learn to adapt the strength, agility, and cunning of animals into their fighting style.
Starting at 3rd level, monks of this tradition gain the ability to shape-shift into animals using their Ki. As they progress, they enhance their physical abilities through these transformations and eventually unlock the ability to take on a powerful, celestial form, embodying the pinnacle of their training.
Disciple of the Wild (3rd level):
As an action, you can expend 2 Ki points to magically transform into a beast you have seen before with a Challenge Rating (CR) of 1 or lower. The maximum CR increases to 2 at 6th level and 3 at 11th level. You can remain in this form for a number of hours equal to half your monk level, rounded down. You retain your Monk features, such as Martial Arts and Unarmored Defense, provided your new form can use them. You cannot cast spells while in beast form.
Sage’s Cunning (6th level):
You gain proficiency in the Deception and Stealth skills. Additionally, you can use your Wisdom modifier instead of Charisma for Deception checks. You also gain the ability to transform into a tiny animal (CR 0) without expending Ki points. While in this form, you can speak and understand all languages you know.
Primal Might (11th level):
When you use your Disciple of the Wild feature to transform, you can choose a beast with a CR equal to or lower than your Monk level divided by 4 (rounded down). Additionally, while in beast form, you can spend 1 Ki point to add your Wisdom modifier to all Strength, Dexterity, and Constitution checks and saving throws for 1 minute.
Celestial Trickster (17th level):
As an action, you can transform into a celestial avatar for 1 minute. While transformed, you have advantage on Strength checks and saving throws, can shift between beast forms (CR 5 or lower) as a bonus action, and have resistance to all damage except force. This ability can be used once per long rest.
Previous Versions
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