Fighter
Base Class: Fighter

The Boogie Woogie Warrior is a unique fighter who harnesses the power of spatial manipulation to dominate the battlefield. With their signature ability, Spatial Switch, they can instantly swap positions with allies, enemies, or objects, creating opportunities for strategic attacks and defensive maneuvers. As they advance, Boogie Woogie Warriors enhance their abilities, gaining the power to switch multiple targets, evade attacks, and teleport across the battlefield. At higher levels, their mastery over space allows them to use these abilities without limits, making them unpredictable and elusive opponents. This subclass emphasizes intelligence and tactical thinking, blending physical prowess with a deep understanding of spatial dynamics.

Spatial Switch

3rd-level Boogie Woogie Warrior feature

You can use a bonus action to switch places with another creature or object within 30 feet that you can see. The creature must be willing or unconscious. You can use this feature a number of times equal to your Intelligence modifier (minimum of 1). You regain all expended uses after a short or long rest.

Cursed Energy Perception

3rd-level Boogie Woogie Warrior feature

You gain proficiency in Perception. The presence of cursed energy seeps into your awareness. As an action, you can open your senses to detect the presence of cursed energy. Until the end of your next turn, you know the location of any creature within 60 feet of you that possesses magical energy, as well as any object or place that has been magically affected, provided it is not behind total cover. You can use this feature a number of times equal to your Intelligence modifier (minimum of 1). When you finish a long rest, you regain all expended uses.

Instinctive Evasion

7th-level Boogie Woogie Warrior feature

When you are targeted by an attack or a harmful spell, you can use your reaction to switch places with an object or creature within range. The attacker must then make a Charisma saving throw against a DC equal to 8 + your proficiency bonus + your Intelligence modifier. On a failed save, the attack or spell targets the new switched target instead of you. You can use this feature a number of times equal to your Intelligence modifier (minimum of 1). You regain all expended uses after a long rest.

Double Switch

7th-level Boogie Woogie Warrior feature

When you use your Spatial Switch feature, you can target two creatures or objects within range instead of one, creatures must be willing or unconscious. You can either switch places with both of them (placing one where you were and the other where the first target was) or have them switch places with each other. The range of your Spatial Switch increases to 60 feet.

Chain Switch

10th-level Boogie Woogie Warrior feature

When you use your Spatial Switch feature, you can choose to also use Chain Switch. As an action, you can switch the places of a number of creatures or objects up to your Intelligence modifier (minimum of 1), all within 60 feet. You can either switch places all of them, placing each one in a different position, or have them switch places with each other. Each target can only be switched once per use of this feature and must be willing or make a Charisma saving throw against a DC equal to 8 + your proficiency bonus + your Intelligence modifier. You can use this feature a number of times equal to your Intelligence modifier (minimum of 1). You regain all expended uses after a long rest.

Unpredictable Movement

10th-level Boogie Woogie Warrior feature

As a bonus action, you can teleport up to 60 feet to an unoccupied space you can see. This movement does not provoke opportunity attacks. You can use this feature a number of times equal to your Intelligence modifier (minimum of 1). You regain all expended uses after a long rest.

Ultimate Boogie Woogie

15th-level Boogie Woogie Warrior feature

Your mastery over space allows you to use your Spatial Switch feature at will, without expending uses, and the range increases to 120 feet. Additionally, you can use your Chain Switch feature without spending extra uses once per short or long rest.

Perfect Synchronization

15th-level Boogie Woogie Warrior feature

When you use your Spatial Switch, you can choose to grant yourself and your allies advantage on the next attack roll they make before the end of your next turn.

Domain Expansion: Library of Seras

18th-level Boogie Woogie feature

You gain the ability to transport yourself and one target to the Library of Seras, an interdimensional space where both parties are stripped of magical powers. As an action, you can choose one creature you can see within 60 feet. The target must make a Charisma saving throw against a DC equal to 8 + your proficiency bonus + your Intelligence modifier. On a failed save, both you and the target are transported to the Library of Seras, a vast interdimensional library filled with ancient tomes and knowledge.

While within the Library of Seras, both you and the target are under the effects of an antimagic field, rendering all magical abilities and effects null. The environment is designed to challenge the combat prowess of both participants, forcing you to rely on physical strength, tactics, and skill.

The ability lasts until one of you falls unconscious, at which point the domain ends and both parties are returned to their original locations. You can use this feature once per long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
8/19/2024 12:23:58 AM
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8/19/2024 12:27:08 AM
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