Barbarian
Base Class: Barbarian

A kinship with the earth, deeper than the roots of a mountain leads some to tread with more force than others.  Drawing from the stability, force, and weight of earth, you are empowered by the very ground beneath your feet. A hallmark of strength is a man's ability to move mountains, but those who follow the Path of the Earth Breaker become unshakeable unbreakable mountains of men in near immortal form.

Earth Shaper

Starting when you choose this path at 3rd level, you gain access to the Mold Earth cantrip.  When raging this can be used as a bonus action a number of times equal to your Constitution modifier.  These uses recharge on a short rest.

Mud Slide

At 3rd level, when raging, a thin layer of mud and debris clings to the bottom of your feet allowing you to propel yourself along surfaces ignoring difficult terrain You gain the ability to use Dash as a Bonus Action.

Seismic Leap

At 6th level, you can jump a number of feet equal to 5 times your strength modifier using 1/2 your movement speed.  Upon landing, create a 15 ft radius of difficult terrain as the ground's surface shatters upon your landing.  Landing in this way does not incur fall damage. Any other creature within the radius takes 3d6 bludgeoning damage and must succeed on a strength saving throw or fall prone. This ability can be used a number of times equal to your proficiency modifier and regains all uses on a long rest.

Unshakeable

At 10th level, while raging, you cannot be frightened, knocked prone, forced to move, or have movement reduced against your will.

Earth Glide

At 10th level, you are unaffected by difficult terrain even while not raging.  Furthering your ability to travel on land, when raging you can now dive into the earth maintaining your movement speed while travelling through unworked earth and stone. While doing so, you do not disturb the material you move through.

Paragon of Stone

At 14th level, while an enemy is in difficult terrain, you score critical hits when a 19 or 20 is rolled. When receiving physical damage, as a reaction your skin can harden like stone reducing damage received by an amount equal to your armor class until the beginning of your next turn.  This feature can be used a number of time equal to your strength modifier and you regain uses after completing a long rest.

Earthen Bulwark

At 14th level, you can form a 20 ft radius dome of earth as a reaction that is immune to damage. This dome lasts until the beginning of your next turn and cannot be used again for 1d4 days. As a result of the tremendous effort required to amass this Bulwark, you suffer two levels of exhaustion.

Previous Versions

Name Date Modified Views Adds Version Actions
8/28/2024 3:14:07 AM
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