Base Class: Bard
Bards of the College of Laughs live to bring joy to the world. Through funny pranks and hilarious jokes, they make the pain of the everyday life much more laughable. Live, laugh, and laugh some more is their motto, believing that no situation needs to be taken seriously and having fun is the most important part of life.
Bonus Proficiencies
When you join the College of Laughs at 3rd level, you gain proficiency with all gaming sets.
Punspiration
Also at 3rd level, you learn to make your inspiring words even more enjoyable to the ears. Whenever you give a creature a Bardic Inspiration die, they roll the die and gain a number of temporary hit points equal to the roll. This does not use the use of the inspiration die.
Also, a creature with one of your Bardic Inspiration dice can use it to roll and gain a number of temporary hit points equal to the total plus your Charisma modifier.
Class Clown
Starting at 6th level, whenever you mess up, no one believes you did so on purpose. Whenever you fail an attack roll, you gain advantage on your next ability check, saving throw, or attack roll.
If you fail one of these rolls while having advantage in this way you lose this ability until you take a long rest.
Laughing Stock
At 14th level, you can bring out the funniest flaws in a creature. As an action, you can force all hostile creatures within 30 feet that can hear you to make a Wisdom saving throw against your spell save DC. On a fail the creature has disadvantage on all attack rolls, physical saving throws and ability checks for 3 rounds.
When a creature affected by this fails one of these checks, they take damage equal to your Charisma modifier.
You can use this ability a number of times per long rest equal to half your proficiency bonus rounded down.
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