Base Class: Rogue
An inquisitor serves as an operative for a religious sect,
carrying the will of the clergy into the world and
performing tasks that no priest would or could. They
infiltrate other organizations, obtain intelligence, retrieve
religious relics that have fallen into the wrong hands,
and hunt down and destroy those who oppose their gods.
Divine Domain
When you choose this archetype at 3rd level, you also
choose a deity to serve. Your choice grants you certain
benefits associated with your deity’s Divine Domain, for
example, for example, Arcana, Knowledge, Life, Order,
or War.
Divine Attack
When you hit a creature with a Sneak Attack, you can
cause the weapon’s damage to deal radiant damage, or a
damage type dealt by the cleric class’ Channel Divinity
features granted by your deity’s Divine Domain, instead
of its usual type.
You can use this feature a number of times equal to
your proficiency bonus, and regain any expended uses of
it when you finish a short or long rest.
Unwavering Devotion
At 9th level, you have advantage on any Wisdom
(Insight), Intelligence (Religion) or Charisma
(Intimidation) check if you move no more than half your
speed on the same turn.
Additionally, you can attune to and use magic items as
if you were a cleric of deity’s Divine Domain.
Find the Faithless
At 13th level, you can use a bonus action on your turn to
cast the detect evil and good spell. The spell doesn’t
require concentration, and for the duration of the spell,
you don’t need advantage on your attack roll to use
Sneak Attack against the creature types detected by the
spell. Moreover, you can use your Divine Attack feature
without expending a use of it against such creatures, and
its damage increases by 1d6.
Once you use this feature, you can’t use it again until
you finish a long rest.
Divine Retribution
At 17th level, when you hit a creature with a Divine
Attack, you can expend a spell slot to force the target to
make a Wisdom saving throw against your spell save DC.
On a failure, the target is paralyzed until the end of its
next turn.
Comments