Base Class: Ranger
(WARNING: THIS CLASS IS CREATED FOR A HEAVILY MODIFIED AND HOMEBREWED SYSTEM THAT MY COHOST, ACRID, AND I USE FOR DMING. RUN THIS BY YOUR DM AND ON HOW IT WORKS AS IT MAY BE A BIT TOO BUFFED FOR BASE DND)
This idea has been brainstormed and created by me, Nitsify. If you want to see classes, races, and items that I create in action before using it in your own world, you can check out the Lost Harbor Tavern on youtube and spotify! We show off plenty of homebrewed races, classes, combat systems, items, ect!
Jiggle Power
Your rump is the best in the lands you have roamed...unless its not. Kind of a skill issue. Either way, due to your amazing gluteus maximus, you have gained the following perks:
- Should an enemy begin to close in on you while you expertly and sexily shoot your lustful bow, you may use a skill that you have trained and acquired over your years of traveling. You throw your amazing booty into the enemy to give them a show. The client must roll a strength save. On a failed save, they take full damage, are knocked 10 feet back, and fall prone. On a successful save, they take half damage!
- Due to your excessive traveling and your love for the art of throwing it back sexual style, you have proficiency on performance!
- Walking the streets have proven to be deadly. You have proficiency in firearms! :D
(Damage Die for Booty Bump Upgrades at Level 6, 9, 12, 15, and 18)
Traveling Spells
| 3rd | Hunters Mark |
| 5th | Blindness/Deafness |
| 9th | Slow |
| 13th | Locate Creature |
| 17th | Hold Monster |
Bouncy Mark
Passed down from generation to generation this magic has been used by your very ancestors that walked this la- OH WHO AM I KIDDING! This magic was created by a succubus and a mad scientist kitsune as requested by Yavinna, The Goddess of Blood and Lust. This magic was created for any followers/dancers/ect who prefer their distance, but in a sexual way. You may pick 4 marks to work with. You may change your marks once every long rest. These marks can be placed on multiple people. Mark durations start at last for one hour at level 3. (Duration becomes 8 hours at level 8, Duration becomes 24 hours at level 13, Duration becomes 48 hours at level 16, and Duration becomes 72 hours at level 19)
1. Wobbly Mark: Upon casting hunters mark onto your prey, the muscle in their calves change into fat. This sudden change would destabilize the enemy, making movement hard. Movement speed is reduced by 10 feet. Due to their instability, anytime they are struck, they must roll a strength save (dc 8+prof+dex) or fall prone.
2. Widening Mark: Your preys hips and shoulders widen making them a bigger target. They now take up a 2x1 on the map and their ac is lowered by 1. (Ac is lowered by 2 at level 8 and by 3 at level 14)
3. Slender Mark: Your prey's body becomes slender, their body resembling that of an slender hourglass. Some of the muscle in their upper body temporarily vanishes giving them a daintier look. Disadvantage on Athletics checks and a -1 to strength. (Strength is lowered by 2 at level 8 and by 3 at level 14)
4. Ditzy Mark: Your prey can be a bit of a ditz at times. They gain a -1 to their intelligence and disadvantage on keeping concentration on spells (Intelligence is lowered by 2 at level 8 and by 3 at level 14)
5. Entrancing Mark: Your prey becomes entranced in your very being, as expected when gazing upon your voluptuous beauty. Your prey must roll a wisdom save each turn or be inflicted with the entranced status. While entranced, the enemy will refuse to swing on your magnificence. If an enemy swings on you while they are entranced, they will use their next turn to swing on them.
6. Seducing Mark: Your prey becomes seduced by your very figure, by your very voice...just...everything. They want you so bad. They must roll a charisma save each turn become stunned for that turn.
7. Voluptuous Mark: Your prey's legs grow in mass, making them an easy target to spot. Becoming too dummy thicc to hide, it's like watching a deer in headlights. They gain disadvantage on stealth and a -1 to their dexterity. (Dexterity is lowered by 2 at level 8 and by 3 at level 14)
8. Bushy Mark: Your prey's hair begins to grow rapidly, stopping at hip length (if their hair is already hip length, it simply doubles in length).This newly sprouted hair blocks their line of sight giving them disadvantage on perception and a -1 to wisdom. (Wisdom is lowered by 2 at level 8 and by 3 at level 14)
Bushy Mark
Bushy Mark: Your prey's hair begins to grow rapidly, stopping at hip length (if their hair is already hip length, it simply doubles in length).This newly sprouted hair blocks their line of sight giving them disadvantage on perception and a -1 to wisdom. (Wisdom is lowered by 2 at level 8 and by 3 at level 14)
Ditzy Mark
Ditzy Mark: Your prey can be a bit of a ditz at times. They gain a -1 to their intelligence and disadvantage on keeping concentration on spells (Intelligence is lowered by 2 at level 8 and by 3 at level 14)
Entrancing Mark
Entrancing Mark: Your prey becomes entranced in your very being, as expected when gazing upon your voluptuous beauty. Your prey must roll a wisdom save each turn or be inflicted with the entranced status. While entranced, the enemy will refuse to swing on your magnificence. If an enemy swings on you while they are entranced, they will use their next turn to swing on them.
Seducing Mark
Seducing Mark: Your prey becomes seduced by your very figure, by your very voice...just...everything. They want you so bad. They must roll a charisma save each turn become stunned for that turn.
Slender Mark
Slender Mark: Your prey's body becomes slender, their body resembling that of an slender hourglass. Some of the muscle in their upper body temporarily vanishes giving them a daintier look. Disadvantage on Athletics checks and a -1 to strength. (Strength is lowered by 2 at level 8 and by 3 at level 14)
Voluptuous Mark
Voluptuous Mark: Your prey's legs grow in mass, making them an easy target to spot. Becoming too dummy thicc to hide, it's like watching a deer in headlights. They gain disadvantage on stealth and a -1 to their dexterity. (Dexterity is lowered by 2 at level 8 and by 3 at level 14)
Widening Mark
Widening Mark: Your preys hips and shoulders widen making them a bigger target. They now take up a 2x1 on the map and their ac is lowered by 1. (Ac is lowered by 2 at level 8 and by 3 at level 14)
Wobbly Mark
Wobbly Mark: Upon casting hunters mark onto your prey, the muscle in their calves change into fat. This sudden change would destabilize the enemy, making movement hard. Movement speed is reduced by 10 feet. Due to their instability, anytime they are struck, they must roll a strength save (dc 8+prof+dex) or fall prone.
Mark Amplifier
Your massive arcanic ass has become a strong enough magic conduit to allow you to amplify your marks! While amplifying your mark, you will need to truly give it your all into throwing it back. Your movement speed is halved, but the duration is doubled. If you hold concentration on amplifying the mark for an hour, it will stay amplified without the need of shaking your ass. Your movement will return.
1. Wobbly Mark: Your prey now has disadvantage on the strength save and they lose another 10 movement speed.
2. Widening Mark: Your preys widened hips and shoulders may stand out, but surely widening only one way could create stability issues. You give them that immaculate bbl thus making them stick out even more. They now take up a 2x2 and their ac debuff is doubled.
3. Slender Mark: Your prey's body now resembles the ultimate hourglass figure however it seems that their muscle just continues to vanish. Disadvantage on Strength Saves and the strength stat debuff is doubled
4. Ditzy Mark: Your prey has become a real airhead. They are no longer able to hold concentration on spells and their Intelligence debuff is doubled
5. Entrancing Mark: Your prey has become so heavily entranced by your sexy beauty that they now have disadvantage on their save.
6. Seducing Mark: Your prey has become so heavily seduced by your very being that you can feel their lustful gaze upon you. They now have disadvantage on their save.
7. Voluptuous Mark: Your prey has grown a pair of rather voluptuous boobs on their chest. All this sudden weight would make it rather hard for such a voluptuous figure to move out of the way. Disadvantage on Dex saves and Dex Debuff is doubled.
8. Bushy Mark: Your prey's hair begins to grow rapidly, stopping at their feet (if their hair is already feet length, it simply doubles in length). Seeing any of your attacks would be rather hard with all this hair. -2 to your to hits and Wisdom Debuff is doubled.
Seductive Friends
Being on the road has given you many things. Joyful memories, sorrowful memories, a taste of different cultures, and most importantly, DAT ASS-
oh yeah and friends. those too.
You can now summon a succubus/incubus that has formed into existence simply due to your growing power. While some people may have a celestial connected to their soul, you have something better. Summoning this "little" friend of yours is an action.
(This is completely up to the dms discretion on how the succubus/incubus is run. You may either create a character sheet for this repeating character or simply use the succubus monster sheet. Should your friend be killed, their body will form rather quickly as they are soul tied to you. Two long rests should restore their body.)
Mark of the Almighty Jiggle
Years and years of travelling have taught you one thing. Life's too short to be angry. SO DANCE. DANCE FOR ME *****. THROW THAT ASS BACK.
Upon applying this mark, the prey must roll a Con save each turn or be magically forced to shake their ass. During this, they cannot move or attack. While this is active, every attack on them gets an additional 2d4 damage
Damage die levels up at 3d4
Mass Marking
Showing your true inner jiggling prowess, you have learned to use marks more effectively. You can now cast multiple marks in one action. Truly, such a magnificent ass. When casting multiple marks, your movement speed is turned to 0 for this turn.
You can apply up to as many marks as your wisdom modifier will allow. You get two charges that reset per short rest. Eat your heart out warlocks.
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