Paladin
Base Class: Paladin

When you take this oath you swear to protect all those you hold dear through your oath. your ability reflect that as a bastion of life and healing through your divine magic.

Channel Divinity: Restorative Smite

When you cast Divine Smite, you can expend one use of your Channel Divinity to heal a creature of your choice within 30 feet. The chosen creature regains hit points equal to the radiant damage rolled for your Divine Smite, plus your Paladin level. Any healing that exceeds the creature's hit point maximum is instead converted into temporary hit points.

Aura of healing

While any Creature is in your aura Whenever you regain hit points as a result of a spell, potion, or class feature you may reroll the dice and take either option

Offense healing

When you take the Attack action on your turn, you can replace one of the attacks with a casting of one of your Paladin spells that has a casting time of an action and restores hit points.

Bastion Of health

As a Bonus Action, you can imbue your Aura of Protection with the powers of healing granting the benefits below for 1 minute or until you end them (no action required). Once you use this feature, you can’t use it again until you finish a Long Rest. You can also restore your use of it by expending a level 5 spell slot (no action required).

Regeneration. At the start of each of your turns, you regain 10 Hit Points.

Duel of destiny: as An action you can choose a target within 60 feet range. That target makes a wisdom save equal to your spell save dc. If the fail you can only target them and they can only target you with ability's. all other damages  

Fight me nerd: If you are within 5 feet of a creature and no other creatures are within 5 feet of you, you have advantage on attack rolls against that creature.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath Of The Protectory Image

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