Ranger
Base Class: Ranger

The ronin are masterless, wandering warriors, beholden
to no code but their own. No two are the same, each with
their own tale that led them down the warrior’s path. They
are masters of many weapons, striking with blade and arrow
in a spectacle of blinding speed and accuracy. Some ronin
use their power to protect the vulnerable—vigilantes doing
what they see as right, no matter the cost. Others pursue
their own ends, unfettered by the consequences of their ac-
tions. Ronin are dangerous combatants, hardened survivors,
and above all things, free.

Slash Draw

You have mastered the art of striking with sudden, explosive power at any moment. The first time each turn that you hit a creature with a melee weapon attack using a weapon you drew that turn, the attack deals an extra 1d6 damage of that weapon’s type. This extra damage increases to 1d8 when you reach 11th level in this class. In addition, once per turn, you can draw or stow one weapon, provided you aren’t incapacitated (no action required).

Masterless

You are a solitary warrior, shackled by no code or authority
beyond your own. Whenever you make a saving throw to
avoid or end the charmed condition on yourself, roll a d6
and add the number rolled to the saving throw.

Cleaving Parry

When a creature makes a weapon attack against
you while you have a stowed melee weapon and
a free hand, you can use your reaction to at-
tempt to parry that blow, drawing your stowed
weapon as you do so. Your AC increases by an
amount equal to your Dexterity or Strength
modifier (your choice) against that attack,
and you gain temporary hit points equal
to your proficiency bonus + your Wisdom
modifier (minimum 1). After the attack
hits or misses, you can then stow that
weapon as a part of this reaction.

Multi-Weapon Mastery

You have advantage on the first melee weapon attack you
make each turn, as well as advantage on the first ranged
weapon attack you make each turn.
In addition, being within 5 feet of a hostile creature
doesn’t impose disadvantage on your ranged attack rolls.

Relentless Onslaught

The speed and ferocity of your onslaught is legendary. When you take the Attack action, each time you score a critical hit or reduce a creature to 0 hit points as part of that action, you can make one additional weapon attack. You can make up to three additional attacks with this feature per turn.

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