Base Class: Sorcerer
You were born with your soul being bonded to a creature of the feywild. Your bond allows you to be able to cast magic innately and you soul partner lives longer and draws strength from you.
One Soul, Two Bodies
Using an action, you can trade senses with your fey companion. You can communicate telepathically and you can understand any fey language.
Shifting Loyalty
Use your reaction to cause a shift in the plains. You can spend 1 sorcerer point to shift yourself to you bonded creature’s side. Alternatively, you can spend 2 sorcerer points to shift your bonded creature to your side.
The Old One-Two
When a creature within melee of your bonded creature has to make a saving throw, you can use your bonded creature’s reaction to cause them to automatically fail.
In Tandem
Spend 4 sorcery points and use your bonded creature’s action, a spell you cast is cast by you and your bonded creature. The spell cast by your bonded creature is 1/2 power and if there is a saving throw and they succeed, they take 1/4 damage. Must be standing next to your bonded creature.
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