Wizard
Base Class: Wizard

The school of learning emphasizes magic that wizards would normally not learn. Detractors of this school say that its tradition is about gaining power beyond that which one should have. You understand however that healing, utilizing nature, and learning from the gods can be useful not just in battle, but also in many other walks of life. Members of this school know that the other realms of magic are important enough to protect each that they learn.

 

Expansive Learner

When you select this school at 2nd level, choose a order of magic: natural, divine, or arcane. Descriptions of these orders are listed below. Starting at 2nd level, you may copy spells from the chosen order for 75 gp and 2 hours per level of the spell. When you choose a magic order, you also gain proficiency in one of the following skills based on which order you choose: Religion, Nature, Arcana.

Orders:
  • Divine: You learn the ways of divine magic, learning the techniques behind the spellcasting of Clerics and Paladins.
  • Natural: You learn the ways of magic based in nature, learning the techniques behind the spellcasting of Rangers or Druids
  • Arcane: You delve deeper into the ways of magic based in the arcane, learning the techniques behind the spellcasting of Bards and Sorcerers.

Bonus Cantrip

When you choose this class at 2nd level, you may gain a cantrip from your chosen order. The cantrip is a Wizard cantrip and uses the Intelligence modifier.

Spell Scholar

At 6th level, choose a spell from your chosen class. A spell you choose must be of a level you can cast, as shown on the Wizard table, or a cantrip. The chosen spell counts as a wizard spell for you. You may choose another spell at 10th and 14th level.

Master Scholar

Starting at 10th level, Your study of different magics has given you superb insight as to how it is woven. You gain the following benefits:

  • You learn Counterspell and/or Dispel Magic, if you don't already know them. You always have them prepared, though they don't count against you for the number of spells you may prepare.
  • You may cast Dispel Magic as a Bonus Action instead of an action.

Spell Combination

Starting at 14th level, you gain the ability to cast multiple spells at a time. When you use a spell slot to cast a spell of 5th level of lower, you may expend a second spell slot of that level to cast a spell of lower level at its base level as a bonus action. You can use this ability a number of times equal to your Constitution modifier. You regain any expended uses of this ability after you finish a long rest.

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