Fighter
Base Class: Fighter

Occasionally, a genius is born with immense intellect but little to no desire to learn magic. For the more martially inclined among them, the way of the War Analyst is exceptionally appealing. Experts of both the pen and sword, a War Analyst studies the battlefield in ways not unlike a Wizard studies magic, and formulates Stratagems to employ when directly on the field of battle. Using their unrivaled intellect, they direct their allies to victory by using clever ploys or distracting and disrupting their foes.

Whether a young prodigy or a grizzled war veteran, War Analysts are indispensable in combat. They may not be as powerful as others on their own, but as part of a team they are unmatched.

3rd Level - Stratagem Dice

The War Analyst has Stratagem dice equal to their Fighter level plus their Intelligence modifier, which are d6s. Stratagem dice are expended when they use them. The War Analyst regains all of their expended Stratagem dice when they finish a long rest. The Stratagem dice become d8s at 7th level, and d10s at 15th level.

When a Stratagem is used, a number of Stratagem dice are rolled up to your Intelligence modifier, and all dice rolled are used up until the next long rest.

At 19th level, the amount of Stratagem dice is equal to three times their Fighter level plus their Intelligence modifier.

3rd Level - Stratagem - Strategic Strike

As an Action, make an attack using your Intelligence Modifier instead of Strength or Dexterity. You may roll up to your Intelligence modifier amount of Stratagem dice and, if you do, add the highest number rolled to the Attack and Damage rolls of the attack.

At 10th level, if any of the Stratagem dice achieve a maximum roll, the added damage is doubled.

3rd Level - Stratagem - Distant Assistance

The War Analyst can take the Help action for any ally within range of their Stratagems.

3rd Level - War Stratagems

The War Analyst has a variety of Stratagems at their disposal, enabling them and their allies to overcome most obstacles in combat. All Stratagems have a range of 30 feet unless otherwise specified. Select two Stratagems at 3rd level, and then one more at 5th, 7th, 10th, and 15th levels. Whenever the War Analyst learns a new Stratagem at the levels, they can also replace one Stratagem they know with a different one.

Stratagem - Blitz Attack: As an action, target one ally in range. They make a weapon attack against an enemy within their range, and the War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and adds the highest number to the ally's Attack and Damage rolls for this attack.

 Stratagem - Blitz Cantrip: As an action, target one ally in range. They cast a cantrip against a target(s) within their range, and the War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and adds the highest number to the ally's Attack roll or DC check for this spell.

 Stratagem - Preparation: As an action, target one ally in range. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and takes the highest number, and until their next turn, the target ally adds that number as a bonus to all d20 checks they make.

Stratagem - Rallying Dash: As an action, target one ally in range. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice, and the target ally gains temporary HP equal to the highest number rolled plus the War Analyst's Intelligence modifier until the War Analyst's next turn. The ally can then immediately move up to half their movement speed. This movement will trigger opportunity attacks.

Stratagem - Not On My Watch: As an action and bonus action, target one downed or unconscious ally within range. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice, and then the downed ally recovers HP equal to the highest number rolled plus your Intelligence modifier.

Stratagem - First Aid: As a bonus action, target one ally you can touch. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice, and the target ally recover HP equal to the highest number rolled plus double your Intelligence modifier.

Stratagem - Quick Thinking: As reaction, target one ally in range that is being attacked. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and takes the highest number rolled. Reduce the damage the ally would take by that number plus the War Analyst's Intelligence modifier. If the attack misses, only one Stratagem die is used.

Stratagem - Dust Cloud: As a bonus action, the War Analyst kicks up a cloud of dust around them, gaining the lightly obscured condition. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and gains AC equal to the highest roll on the next attack they receive or until their next turn.

Stratagem - Pinning Shot: As an action, the War Analyst makes an attack with a ranged weapon against an enemy within range. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and adds that amount plus their Intelligence modifier to the attack roll. On a successful hit, the movement speed of the target is reduced to zero on their next turn, unless they spend an action to remove the projectile pinning them in place.

Stratagem - Goading Presence: As an action, the War Analyst attempts to draw the attention of all enemies within range. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and takes the highest number. Then, all enemies within range make a d20 DC saving throw against that number plus the War Analyst's Intelligence modifier. Until the War Analyst's next turn, all enemies that failed the saving throw have advantage on all attacks against the War Analyst, and disadvantage on all attacks against any other targets.

Stratagem - Rebuke: As a reaction, the War Analyst raises their shield against an incoming projectile or ranged attack. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and reduces the damage received by the highest number rolled plus their Intelligence modifier. If the damage of the attack is reduced to zero, it can be deflected to another target within ten feet.

Stratagem - Distracting Shot: As a reaction, the War Analyst uses their ranged weapon to fire a shot at one enemy within range that is making an attack. This attack is made using the Intelligence modifier instead of Strength or Dexterity. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and adds the highest amount rolled to their attack roll. If the attack would hit, the target enemy takes no damage but instead gains disadvantage on their current attack. If they miss the attack, the ally being attacked may choose to make an Attack of Opportunity.

Stratagem - Quick Cantor: At the cost of an action and bonus action, target one ally within range. They cast one spell of level 3 or lower that only effects a single target. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and adds the highest number rolled to the spell's Attack roll or DC check.

Stratagem - Focused Recall: When making an investigation, history, or recall knowledge check, the War Analyst rolls a number of Stratagem dice up to their Intelligence modifier and adds the highest number rolled to that check.

7th Level - Battle Readiness

Whenever the War Analyst spends Stratagem dice, they recover HP equal to the number of dice rolled. Additionally, they gain expertise in two Skills they are proficient in.

7th Level - Prediction

The War Analyst may use their Intelligence modifier instead of their Dexterity modifier for calculating their AC. All rules regarding maximum AC bonus from Dexterity still apply, such as when using medium or heavy armors.

The War Analyst also gains advantage on perception checks against traps and ambushes.

10 Level - Worldly Mind

The War Analyst is able to make Wisdom Saves with their Intelligence modifier instead. They gain advantage on seeing through illusions and deception.

From now on, whenever the War Analyst gains a level, they can exchange one Stratagem they've learned for a new one.

10th Level - Exceptional Teamwork

All Stratagems now have a range of 40 feet, unless otherwise stated. At the beginning of an encounter when initiative is rolled, the War Analyst and all allies within 40 feet of them add the War Analyst's Intelligence modifier to their initiative rolls.

When an ally makes a roll for Intimidation, Deception, Persuasion, or Performance, the War Analyst can choose to roll up to their Intelligence modifier amount of Stratagem dice and add the highest number rolled to their ally's roll.

When a Stratagem that has only one target is used, the War Analyst may choose to target one additional valid target to receive the effect. They must roll the same number of Stratagem dice for the second target as they did for the first.

15th Level - Stratagem - Endure

At the cost of a bonus action, the War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and takes the highest roll. All allies within range gain temporary HP equal to 10 plus the number rolled plus the War Analyst's Intelligence mod until the end of combat. This Stratagem can only be used a number of times per day equal to half the War Analyst's Intelligence modifier, rounded up.

15th Level - Stratagem - Exemplary Performance

For one action and bonus action, target a willing ally within range. The War Analyst rolls up to their Intelligence modifier amount of Stratagem dice and records the highest number. The target ally gains the effects of the Haste spell until the War Analyst's next turn, and all damage dealt while under this effect is increased by the recorded number plus the War Analyst's Intelligence modifier. At the start of the War Analyst's next turn, they become Lethargic for one turn.

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