Warlock
Base Class: Warlock

Whether it was fate, an accident, or just luck, you have made a pact with a rare and mysterious being with power over the strands of Time. Not much is known about them, save for the fact that they're very powerful and can see into the future. However, despite their strength, the power they offer is always a double-edged sword. Be careful when using it, as it's claimed many reckless adventurers in the past.

 

Expanded Spell List

Your Patron lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Expanded Spells

Life Clock

Your patron has given you power over your own personal time. At 1st level, when you hit with an attack or damaging spell, you're able to use the years from your lifespan to do added damage of the same type. You can add up to your Charisma Modifier's worth of years to one attack per round.

1 year=1d4

This damage increases to 1d6 at level 5, 1d8 at level 10, and 1d10 at level 15.

 

Time Taker

Also at level 1, you have the ability to drain the lifespan of those you slay. For every living being you kill, you regain 1 month of the time you've expended. (Nothing is regained if the creature is undead)

 

Fragment of Fate

Upon reaching 6th level, the power of time has extended into your own fate. When you make an ability check, attack roll or saving throw, you can expend an equal number of years to increase the roll's result. If increased to a 20 (before modifiers), it is treated as a natural 20. If it's increased from a natural 1, it's no longer treated as a critical failure. You can do so after seeing the initial roll, but before any of the roll's effects occur.

You can use this feature as many times as your Charisma modifier between a short or long rest.

 

Finest Hour

When achieving level 10, you're able to push your abilities over time to their limit for a short while. Once per day, you can activate this feature and either, half the amount of time required on the Life Clock and Fragment of Fate features, or, you can double the amount of time you absorb via the Time Taker (and later the Time Devourer) feature. This only lasts for one hour, after of which, you cannot active it again until the next dawn.

Time Devourer

At level 14, your ability to steal the lifespan of others has reached new heights. The amount of time taken now becomes 2 months for every slain being. Also, if you go beyond your race's threshold for a natural lifespan, for every five years, you gain +1 to any stat of your choice without limit. You lose these perks once you drop below the minimum number of years required.

 

Previous Versions

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8/7/2019 9:43:23 PM
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