Bard
Base Class: Bard

Bards of the College of the Culinary Arts use their magic to create fantastic and mystical foods. They turn food into an art form, both enhancing flavors and increasing versatility with their arcane knowledge. Besides, every adventuring party must eat, eventually.

These bards use their knowledge of food not only to make sure that adventurers' stomachs are filled, but also to aid themselves and their friends in combat, being able to change the meal plan every day. 

Created by Zach Hitzeroth. Please support him on the DMsGuild if you enjoy this subclass.

Recipe Book

When you join the College of the Culinary Arts at 3rd level, you gain proficiency with Cook's Utensils. If you already have proficiency with Cook's Utensils, you may gain proficiency with another artisan's tool of your choice.
In addition, you again a recipe book. While you have this book, you can cast the purify food and drink spell as a ritual. Additionally, you learn the create bonfire. If you lose your recipe book, you can gain another one by spending 50 gp of fine paper and herbs.

Cooking Styles

Also at 3rd level, you learn two Cooking Styles. After a long rest, you can change any number of Cooking Styles you know. If a Cooking Style requires a saving throw, the DC is equal to your spell save DC.

You can prepare an additional Cooking Style at 6th level (3 total), 14th level (4 total), and 17th level (5 total).

Appetizer

You know what food must come first. When you roll for initiative, you can expend one use of Bardic Inspiration. Roll a Bardic Inspiration die and add the number rolled to your initiative.

Baker's Dozen

Just because you're good at cooking doesn't mean you're good at math. When you cast a spell that allows you to affect 2 or more creatures (such as bless and plane shift, you can affect 1 additional creature. This ability does not affect spells that only affect 2 or more creatures at higher levels than their original levels (such as the fly and invisibility spells).

Blender

Prerequisite: 6th Level

Mixing multiple flavors is key to a delicious dish. While you are concentrating on a spell and would cast another spell that requires concentration, you do not immediately lose concentration of the previous spell. Instead you can maintain concentration of both spells for a number of rounds equal to your Charisma modifier (minimum 1). During this time, you make separate concentration checks for each spell. Additionally, you must spend your Action every round in order to maintain this concentration. At the start of your turn, after the specified number of rounds have passed, you must choose which spell to continue concentrating on.

Botulism

Prerequisite: 6th Level

Sometimes, food is accidentally under-cooked. As an action, you can expend one use of Bardic Inspiration to select one creature you can see within 60 feet up to your Charisma modifier divided by two (minimum 1). The creatures must makes a Constitution saving throw. On a successful save, the creature is unaffected. On a failed save, the creature is poisoned for 1 minute. While poisoned this way, at the start of their turn, they must make a Constitution saving throw or be incapacitated, vomiting violently, until the start of their next turn. A target that succeeds on the save to not be incapacitated ends the poisoned condition. 

Burnt

You tend to burn the food you prepare, whether this is for taste or pure neglect is up to you. You gain resistance to fire damage and suffer no ill effects of extreme heat.

Comfort Food

The meals you prepare bring peace of mind to those that eat them. As an action, you can expend one use of Bardic Inspiration and choose friendly creatures that are currently frightened or charmed within 30 feet of you up to your Charisma modifier (minimum 1). You immediately end one affect that is causing them to be frightened or charmed and they are immune to that effect until the start of your next turn.

Crumbs All Over the Goddamn Carpet

Your allies are such messy eaters. As a bonus action, you can expend one use of your Bardic Inspiration. Roll a Bardic Inspiration die and choose number of 5-foot squares within 30 feet, up to the number rolled. These squares become difficult terrain. Any creature that enters one of the squares takes piercing damage equal to your Charisma modifier (minimum 1). You are immune to the effect of these squares.

Delivery

You are speedy when dishing out food. Any spell you cast with the range of Touch now has a range of feet equal to 5 times your Charisma modifier (minimum 10 feet).

Desserts

Desserts you create leave your allies going to bed with a full stomach. You and creatures you designate regain all of their Hit Dice during a long rest instead of half. You must know this Cooking Style before taking a long rest.

Dicing

You are quick, deadly, and efficient with a knife. When you hit with a weapon that deals slashing damage, you can expend one use of Bardic Inspiration to deal the maximum weapon damage with that attack.

Dish Best Served Cold

Prerequisite: 6th Level

You're not a fan when someone does something other than kissing. You can cast the hellish rebuke spell at 1st level without expending a spell slot. The damage is cold instead of fire. You can use this a number of times equal to half your proficiency modifier (rounded down). You regain all uses after completing a long rest.

Easy as Pie

Certain dishes can be prepared without the slightest thought. When you make an attack roll, ability check, or saving throw, you can gain an advantage on that check. You can use this ability before or after you roll, but before any effects of the roll occur. Once you use this feature, you can't use it again until you finish a long rest.

Extra Crispy

You love to deep-fry foods in a crunchy, breaded coating, even yourself. While you are not wearing armor, your AC is equal to 10 + your Dexterity modifier + your Charisma modifier.

Family Style

Prerequisite: 14th Level

With all the fighting, you and your allies almost never sit down to have a nice meal together. You can cast the heroes' feast without expending a spell slot. You must still provide the material components. In addition, creatures gain additional hit points equal to your Bard level. Once you use this feature, you can't use it again until you finish a long rest. You also cannot change this Cooking Style for another one while you or another creature is under the effects of a heroes' feast cast using this ability.

Fast Food

Certain types of food need to be eaten while they're still hot. As a bonus action, you can expend one use of Bardic Inspiration. Roll a Bardic Inspiration die. Until the end of your turn, your speed increase by 5 times the value.

From Scratch

You are able to whip up meals out of seemingly nothing. You can expend one use of Bardic Inspiration to cast a spell you have seen cast within a number of rounds equal to half your proficiency modifier (rounded down) even if it is not a Bard spell. The base level of the spell must be of level that you can cast. You cannot cast it at higher levels even if you could. You do not need the material components for the spell. You expend the lowest possible spell slot for the spell and duplicate its effects using your spell attack bonus and spells ave DC. If the spell offers a choice (such as the contagion or polymorph spells), you must use the same choice that was used during the original casting of the spell.

Frozen Dinner

You prefer to have food cooked and prepared ahead of time. When you cast a spell that deals damage, you can expend one use of Bardic Inspiration and change that damage type to cold. Additionally, roll and add the Bardic Inspiration die to the damage.

Grill

You want your food to have a nice charcoal, fiery taste to them. When you cast a spell that deals damage, you can expend one use of Bardic Inspiration and change that damage type to fire. Additionally, roll and add the Bardic Inspiration die to the damage.

Junk Food

You tend to not eat the most-healthy things, resulting in some disgusting abilities. As an action, you can expend one use of Bardic Inspiration and release a loud, foul-smelling belch. Each creature in a 15-foot cone must makes a Constitution saving throw. On a failed save, the creature takes poison damage equal to your roll on your Bardic Inspiration die and is stunned for a number of rounds equal to your Charisma modifier (minimum 1). An affected creature can repeat the saving throw at the end of its turn. On a successful save, the creature takes half damage and is not stunned.

Lamb Sauce

Prerequisite: 6th Level

The one ingredient you need is never nearby. You can cast the locate object spell without expending a spell slot. You can use this a number of times equal to half of your proficiency modifier (rounded down). You regain all uses after you finish a long rest.

Leftovers

Sometimes not all of the food is eaten but can be reheated for later consumption. If you fail a concentration check, you do not immediately lose concentration of the spell. Instead you can maintain concentration for an additional round. During this time, you cannot lose your concentration unless you choose to, go unconscious, or die. Once you use this feature, you can't use it again until you finish a long rest.

Lightly Chilled

Some types of food you prepare are best when cold. You gain resistance to cold damage and suffer no ill effects of extreme cold.

Organic

Prerequisite: 6th Level

You like to make sure your food comes from naturally occurring beings. You can cast the [Tooltip Not Found] spell without expending a spell slot a number of times equal to your Charisma modifier (minimum 1). You regain all uses after you finish a long rest.

Out of the Frying Pan and into the Fire

Prerequisite: 6th Level

Sometimes your food comes in shiny metal cans. You can cast the heat metal spell once without expending a spell slot. Once you use this feature, you can't use it again until you finish a long rest.

Party Platter

Just the thought of having your food excites your party members. When an ally uses a Bardic Inspiration, it gains temporary hit points equal to the die's value.

Pork Roast

Prerequisite: 14th Level

Nothing's better than a good, old-fashioned barbecue. You can cast the polymorph spell without expending a spell slot. The target becomes a boar. Once you use this feature, you can't use it again until you finish a long rest.

Potluck

Prerequisite: 14th Level

Sometimes it's fun to have everyone bring a dish to the dinner table. As a bonus action, choose a number of creatures within 60 feet of you that can cast a spell. For 1 minute, you and the creatures selected can cast spells that yourself and others affected by the spell know. Once you use this feature, you can't use it again until you finish a long rest.

Shish Kebab

Meat on sticks is one of the best ways to eat. When you hit a creature with an attack made with a glaive, javelin, lance, quarterstaff, spear, or another pole-arm type weapon, you can expend one use of Bardic Inspiration to make an additional attack against a creature within 5 feet of the original target. Roll a Bardic Inspiration die and add it to the damage of both attacks. If the second attack hits, both creatures must make a Dexterity saving throw or become grappled. While a creature is grappled this way, you can't attack other creatures with the same weapon.

Side Dish

Prerequisite: 14th Level

Every main course must have a side dish to help bring out the flavor. When you cast a spell that has you make a choice between effects (such as contagion, enhance ability. and eyebite spells), you can expend uses of Bardic Inspiration equal to one third of the spell's level (rounded down) to choose an additional option.

Snack Break

Even heroes need to stay hydrated and eat carbs between fights. During a short rest, when a creature expends a Hit Die, it regains the maximum amount of hit points possible.

Soup

A hot bowl of chicken soup can cure some of the worst illnesses. During a short rest, you can brew a wholesome soup that can feed up to 10 people. Any creature that eats the soup that is diseased or has the poisoned condition has the effects of it suppressed until the end of the next long rest it finishes.

Surf & Turf

Prerequisite: 14th Level

Fresh lobster with a juicy steak is one of the fanciest meals anyone can imagine. As a bonus action, expend one use of Bardic Inspiration and roll the die. For a number of minutes equal to the roll, you gain a swimming and burrowing speed equal to your walking speed. In addition, you can breath underwater and gain tremorsense out to a range of 30 feet.

Today's Special

You've become adept at preparing any order that comes to your kitchen. You can expend one use of Bardic Inspiration to use any Cooking Style. If the Cooking Style has a cost of a use of Bardic Inspiration, you must expend a use of Bardic Inspiration to activate it as normal (as in, Cooking Styles that you do not have prepared cost one additional use of Bardic Inspiration). If the Cooking Style has a specified amount of times it can be used (such as based on your Charisma modifier), you only get one use per use of Bardic Inspiration expended. If the Cooking Style is a continuous passive, you gain its effects for 1 hour per use of Bardic Inspiration expended.

Too Many Cooks

Prerequisite: 14th Level

Having an excess amount of cooks may spoil the broth. You can cast the banishment spell without expending a spell slot. Once you use this feature, you can't use it again until you finish a short or long rest.

Vegan Option

Prerequisite: 6th Level

Word has spread among the tress and plant-life of your unrelenting consumption of vegetables. You have advantage on all attacks and Intimidation (Charisma) checks made against plants. In addition, plants have disadvantage on saving throws made to resist your spells.

Never Trust a Skinny Chef

Starting at 6th level, you gain hit points equal to 2 times your Bard level. Whenever you gain a level in this class, your hit point maximum increase by 2.

In addition, you have advantage on Nature (Intelligence) made to identify creatures and Survival (Wisdom) checks made to forage and to harvest parts of a creature.

Iron Chef

At 14th level, you have tasted it all, the good, the bad, and the unhealthy. You are immune to poison damage, the poisoned condition, and magical and non-magical disease.

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