Barbarian
Base Class: Barbarian

As the hunter of the pack, barbarians of this path have learned to channel their rage into flinging their weapons to make sure their prey doesn't escape. Impalers prefer the use of throwing weapons compared to their more close combat counterparts, sometimes hurling heavy weapons to satiate their need of violence in an unconventional way.

Hurling Fury

Starting when you choose this path at 3rd level, while raging melee weapons you wield and are proficient with gain the thrown property with a range of 15 feet and a long range of 30 feet. Additionally the additional damage granted from the rage class feat and reckless attack can now be applied to thrown weapon attacks.

Barrage

Beginning at 6th level, for the duration of your rage you can make a single thrown weapon attack as a bonus action on each of your turns. If you have no weapons in hand, you may draw a single weapon as part of the attack.

Forceful Fling

Beginning at 10th level, when you hit another creature with a melee weapon attack, you can spend 1 use of rage to attempt a forceful fling. The target must succeed on a Constitution saving throw of 8 + your Strength modifier + your proficiency bonus, or be stunned until the end of your next turn.

Muscle Memory

Starting at 14th level, you have become adept at throwing weapons that you can turn a miss into another strike. Once on each of your turns when you miss with a thrown weapon attack, you can make another thrown weapon attack as part of the same action. Up to 2 weapons that you have thrown will now return to your hands at the end of your turn.

Previous Versions

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