Wizard
Base Class: Wizard

The puppet master uses their limited magical abilities as a way to bring their puppet to life. The magical power they possess is amplified by the magical threads they use to manipulate their puppet. The puppet master excels at bringing their creations to life through magic and machine.

Puppeteer

Your puppet is attached to you by strings. If the puppet moves farther than 40 feet away from you then the strings break. You can reattach the strings as a bonus action but you must be within 5 feet of your puppet to reattach strings. Your puppet cannot attach or move while it is not attached by strings. Your puppet gains d10 health and d6 attack damage every level you gain. It is 50 gold pieces to buy a new puppet and 10 gold pieces to repair d8 health to your puppet. Your puppet moves as a bonus action and attacks as a normal action. 

Battle Puppet

Your puppet can gain a fly, swim, climb, or burrowing speed of 30 feet.

Powerful Upgrade

Add d12 to your puppets health and d10 to your puppets claws damage.

Puppet Mastery

You can now control a second puppet who is half as powerful as the first. Gain 2 more bonus actions.

Previous Versions

Name Date Modified Views Adds Version Actions
8/8/2019 4:29:00 PM
11
0
E
Coming Soon
8/9/2019 5:28:07 AM
21
0
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Coming Soon

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