Base Class: Monk
Way of Death is specifically designed to take advantage of the monks ability to use unarmed strikes continuously, and uses necrotic damage to strengthen that even more! Combined with a little magic, and you’ve got yourself a monk of death!
Level 3;
Hands of Decay - You gain access to dark elements, changing how your hands strike. You have the ability to change your unarmed strikes damage to necrotic instead of bludgeoning.
Level 3;
Magic - Your uncanny connection to death gives you the ability to cast necrotic spells (from the wizard spell list). In doing so, you gain an arcane focus to cast these spells. Wisdom is your spell-casting modifier.
Level 5;
Walk of death - Your body has grown used to the decay it gives. If you are within dim or dark light, you may use a bonus action to teleport 30ft to an unoccupied space that is also under dim or dark light.
Level 5;
Strike of Death - You have earned the right to call yourself a follower of death. Your unarmed strike damage is increased from 1d6 to 1d8, and you may expend one ki point to add 1d4 necrotic damage to any target you hit.
Level 9;
Absence of life - You become resistant to necrotic damage and radiant damage. You also have immunity to the effects of fear.
Level 14;
Change of Fate - Whenever you down an enemy creature that is either undead or humanoid, you may use an amount of ki points equal to the creature’s CR (minimum 1 ki point) to raise it to fight for your side. It takes its turn after yours, and follows the same stats as the creature would normally have. Its health is 1d12 + Your Wisdom modifier. If the creature is downed after it has been revived once by you, it cannot be revived again.
Level 3: Magic
Your uncanny connection to death gives you the ability to cast necrotic spells (from the wizard spell list). In doing so, you gain an arcane focus to cast these spells. Wisdom is your spell-casting modifier.
Wisdom
Use Wisdom to cast spells from the wizard school of necromancy
Level 6: Strike of Death
Level 5;
Strike of Death - You have earned the right to call yourself a follower of death. Your unarmed strike damage is increased from 1d6 to 1d8, and you may expend one ki point to add 1d4 necrotic damage to any target you hit.
Level 17: Change of Fate
Level 14;
Change of Fate - Whenever you down an enemy creature that is either undead or humanoid, you may use an amount of ki points equal to the creature’s CR (minimum 1 ki point) to raise it to fight for your side. It takes its turn after yours, and follows the same stats as the creature would normally have. Its health is 1d12 + Your Wisdom modifier. If the creature is downed after it has been revived once by you, it cannot be revived again.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/19/2024 3:09:49 AM
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1
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1
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5e
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Coming Soon
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