Base Class: Warlock
You have made a pact with an occult beast of the planes.
Previously a frail prey, it became a predator out of sheer ferocity.
A predator that devours anything and everything on its path. Always famished, never full.
Do not expect subtlety or mind-games, it is straightforward and impulsive.
-GOURMET QUIRKS (d6):
1 You have no preferences, you eat absolutely anything.
2 You cannot be talked to until you've had a breakfast first.
3 Your hyperactive metabolism converts calories into energy, you can't get fat.
4 The more refined the magic of your adversary, the more you drool for it.
5 You assigned a flavor for each types of magic.
6 The sight of an hungry stomach (not your own) pains you greatly.
Expanded Spell List
1st-lvl Gourmet feature
The Gourmet lets you choose from an expanded list when you learn a warlock spell.
The following spells are added to your list for you.
GOURMET LVL & SPELLS:
1st: Cause Fear, Goodberry
2nd: Enlarge/Reduce, Summon Beast
3rd: Catnap, Nondetection
4th: Dominate Beast, Faifthul Hound
5th: Commune with Nature, Telekinesis
Gluttonous Endeavor
1st-lvl Gourmet feature
-The never-ending hunger of your patron grants you some peculiar boons:
.You learn the Absorb Elements spell & have a permanent advantage when casting it.
.At lvl 6, when you eat something in 1 action, it lowers your exhaustion lvl by 1.
Empty Stomach Spirit
6th-lvl Gourmet feature
Once per long rest, you can manifest for 1 hour a silhouette.
It acts like an autonomous defense system, preserving you at all cost.
It emerges from a runic circle at your feet & follows you as you move.
It is shaped like a you-wide spherical head with a wide jaw & wispy eyes.
-EMPTY STOMACH SPIRIT FEATURES:
.Armor Class: 16
.Bite: (melee) +3, reach 5 ft. Hit: 4 (1d6+1) piercing magical damage.
.Feral Defense: In a reaction, it will Bite at the target, in a 5 ft reach.
.Omni-chewing: When casting Dispel Magic or Remove Curse, it bites the effect itself.
The object/victim is spared, only the curse/effect is dissipated.
-Mana Eater: (works only with visible spells/techniques)
It feasts on the spells cast by other creatures before your own turn in the same round.
On your turn, you automatically use the converted energy into this 1d4:
1: Giving the higher half of the spell’s dice as HP to you or a creature you touch.
2: Grant advantage on a creature’s death save.
3: Convert to 1d4 bonus of AC to you or a creature you touch, lasting for the entire next round.
4: Spit it back as a projectile, using the same damage dice.
Eldritch Snack
10th-lvl Gourmet feature
Whenever you use an Eldritch Blast at lvl 0, 5, 11 or 17, these effects are added:
.You can maintain the cantrip for 1 min with Concentration.
Each turn, you move the blast.s from 1 point to the other in the 120 ft/36 m linear range.
.The sphere are darkened in colours, ressembling spherical jaws with wide eyes.
.Eating away the target's soul, it does 1d8 psychic damage, frightening them.
.On a Critical Hit, anything solid in the trajectory is cleanly disintegrated.
If the living target survives, they receive 1 point of exhaustion.
Fateful Banquet
14th-lvl Gourmet feature
You share the converted energy with all your allies into 2 of these effects.
You roll 2d6 (roll another dice if same results).
Unless it is said otherwise, the maximum time for effects is 2 min:
d1: 1d6 bonus of AC to all creatures in your party for 4 rounds.
d2: 1d20 of temporary HP to all creatures in your party.
d3: Advantage on reactions against visible spells.
d4: +2 bonus on death saving throws.
d5: Resistance to necrotic damage.
d6: Immunity to exhaustion.
Previous Versions
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10/29/2024 6:14:13 PM
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11/25/2024 3:28:25 PM
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5
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3.5 / 5
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