Base Class: Monk
.
Level 3: Flesh and Bone
You can move through a space as narrow as 1 inch wide without squeezing.
You are also able to quickly grow bone, extricate it from your body, and use it as a weapon against your foes. You gain the following ki features.
As a bonus action, you can spend 1 ki point to produce a melee monk weapon out of bone. This can take the shape of any weapon that can count as a monk weapon for you.
As an action, you can spend 1 ki point to eject a small piece of bone, such as a phalange, to make a ranged attack. This ranged attack counts as an unarmed strike for you and has a range of 30/120.
Level 6: Body Virtuosity
When you make a melee attack on your turn, your reach is 5 feet greater than normal.
Additionally, you cannot be grappled, and standing up from the prone condition does not cost you any extra movement.
Level 11: Blood Flow Mastery
When you receive any healing, you can spend one ki point as a free action to receive the maximum amount of healing instead of rolling a die.
For example, when you consume a Potion of Healing, you can spend one ki point to receive a total of 10 hit points, instead of rolling 2d4+2. This extends to any source of healing, including spells and hit dice.
Level 17: House of Bone
Whenever a creature enters the reach you have with your unarmed strikes or makes a melee attack against you, you can spend 1 ki point as a reaction to make an unarmed strike against them by producing bone spikes out of your body. When you do so, your AC increases by one until the end of your next turn.
Comments