Sorcerer
Base Class: Sorcerer

The power of the mighty Phoenix courses through your veins, a fiery beacon that has chased away the shadows of centuries past. You wield the primordial forces of light and flame, a living testament to the Phoenix's eternal cycle of life, death, and rebirth. Your magic blazes with the intensity of a thousand suns, capable of incinerating your enemies and healing your allies with the same fervor.

Phoenix Spells

1st-level Phoenix Sorcery feature

You learn additional spells when you reach certain levels in this class, as shown on the Phoenix Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.

Phoenix Spells
Sorcerer Level Spells
1st cure wounds, guiding bolt
3rd aid, lesser restoration
5th mass healing word, revivify
7th death ward, wall of fire
9th flame strike, mass cure wounds

Born From the Ashes

1st-level Phoenix Sorcery feature

The spirit of the Phoenix burns within you, a spirit of majestic rebirth. When damage reduces you to 0 hit points, you can instead drop to 1 hit point. When you do so, each creature of your choice within 15 feet of you takes fire damage equal to half your sorcerer level + your Charisma modifier (minimum of 1 additional damage).

When you reach 10th level in this class, this feature deals additional radiant damage equal to the fire damage.

You can't use this feature again until you finish a long rest.

Radiant Flare

6th-level Phoenix Sorcery feature

Your innate light shines even brighter when called upon. You gain resistance to fire and radiant damage, and whenever you deal fire or radiant damage with a spell or cantrip, you deal additional damage equal to your Charisma modifier.

Scorching Wings

14th-level Phoenix Sorcery feature

Your connection to primordial flame has deepened, allowing you to soar above the battlefield. As a bonus action, you can manifest a pair of fiery wings from your back. While you have these wings, you have a flying speed equal to your walking speed, and you can hover. They last until you dismiss them as a bonus action on your turn.

Any creature of your choice within 5 feet of you at the end of your turn takes your choice of fire or radiant damage equal to your Charisma modifier.

Avatar of the Eternal Blaze

18th-level Phoenix Sorcery feature

Your mastery over fire and radiant energy reaches its zenith, embodying the eternal nature of the Phoenix. You gain the following benefits:

  • You are immune to fire and radiant damage.
  • Your spells and features ignore resistance to fire and radiant damage.
  • If you start your turn with fewer than half of your hit points remaining, you regain a number of hit points equal to your Charisma modifier (minimum of 1).

Previous Versions

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