Base Class: Barbarian
Drawing on the ancient dragon spirits of the wild, Path of the Dragon barbarians can explode into a fiery rage and fly across the battlefield to face their foes. While not exactly charismatic, these warriors are rarely neutral in matters, and they have a magnetic presence that draws the attention of those around them. While often mythologized as agents of chaos and destruction, they are capable of being tireless guardians and champions of freedom, too; there mere presence can inspire confidence, for who wouldn't want a dragon on their side?
Dragon's Wrath
The blazing rage of the wild dragon spirits you channel swirls around you, scorching enemies who dare to approach. While raging, you gain an Emanation out to 10 feet. When an enemy ends its turn in the emanation while you are not Incapacitated, it must make a Constitution saving throw, and takes 1d8 Fire damage on a fail, and half damage on a success.
Scales of the Dragon
The fiery heat of your rages intensifies further, allowing you to shrug off minor attacks and withstand even heavier ones. Once a turn, when a creature makes an attack roll against you and hits, you can use a reaction to reduce the damage by 1d12+Constitution modifier.
Trial by Fire
The burning intensity of your rages commands the attention of nearby foes, who must face you or suffer. When you damage a creature in your Dragon's Wrath emanation during your turn, it has disadvantage on attack rolls against creatures other than you until the end of your next turn.
Draconic Adaptation
Your rages have become so devastating simply unleashing them could cause harm to most, but your body has adapted to the strain and become more capable than before. You gain Blindsight 10, ignore natural difficult terrain like from loose rocks, snow or undergrowth or similar obstacles, can dash as a bonus action during turn, and fly while raging.
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Posted Aug 26, 2025Interesting idea. Would be nice to be able to more than just fire damage. Maybe increase access to damage types of other dragons. Also it is kind of underpowered. I think it would be interesting to increase the level 3 emmanation by 5 feet at set levels and trial by fire would increase the damage. Scales should definitely deal damage to melee attackers. Draconic Adaption definitely needs buffs so prob remove blind sight and instead increase darkvision by 60 feet, ignore dificult terrain is fine, dash as a bonus action could be replaced with raw increase in walking speed, gain fly speed equal to walking speed is nice, probably also gain temporary hit points or raise ac would be nice and finish with immunity to the damage type of your dragon.