Wizard
Base Class: Wizard

The limits of reality have been stretched by many spellcasters and arcane studies over time, but the Arcane Mechanic takes the mysteries of magic and combines it with mondaine creations to support allies and devastate enemies.

Combining knowledge of the arcane with mechanical prowess, an Arcane Mechanic controls the battlefield with powerful constructs powered by magic.

Level 3: Arcane Craftsman

3rd-level  Arcane Mechanic feature

You gain proficiency with one type of simple or martial weapon of your choice. You can choose a different weapon after completing a long rest. When you attack with magic weapons, you can use your intelligence modifier for attack and damage rolls.

You also gain proficiency with one type of artisans tools of your choice.

Level 3: Mechanical Creations

3rd-level Arcane Mechanic feature

You always have the Find Steed and Find Familiar spells prepared.

When you cast Find Familiar using this feature, you create a Mechanical Helper and you determine it's appearance. It is a construct, but uses any familiar stat blocks available to you. The Mechanical Helper can use the help action to grant advantage on any check you make using tools.

When you cast Find Steed using this ability, you create a Mechanical Defender and you determine it's appearance. The Mechanical Defender uses the Otherworldly Steed stat block, but is considered a construct and can use the Extra Dimensional Shift reaction. 

Extra Dimensional Shift. Reaction. Through a shift in space, the defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.

Level 6: One with Machine

6th-level Arcane Mechanic feature

Your magic has formed a deep connection with your creations. It is like you have become one with them.

When you are mounted on your Mechanical Defender, the effects of spells with a target of self are also applied to your Mechanical Defender.

Improved One with Machine

10th-level Arcane Mechanic feature

Through tinkering you have improved the extra dimensional shift ability of your Mechanical Defender. While you are mounted on your Defender, you shift with it making it difficult for creatures to target you with attacks.

While mounted on your Mechanical Defender you gain a +2 bonus to your armor class.

Level 14: Sentient Creation

14th-level Arcane Mechanic feature

Your Mechanical Defender has become sentient as a result of prolonged exposure to your magic. When mounted, the defender maintains it's position in initiative and can take any action in its stat block.

The Defender is an ally to you and your allies. In combat, it shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its movement to avoid danger.

The Defender has also developed a personality and can communicate with you telepathically.

Previous Versions

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12/5/2024 3:49:00 PM
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