Bard
Base Class: Bard

Bards of the College of revolution seek to break the mold and inspire others through their groundbreaking ideas. They try to free others of their servitude and bonds, giving hope to the underdogs and the oppressed.

These bards oftentimes amass a number of followers, sharing the same views and lead them to shake the status quo together.

Start the Fire

When you join the College of Revolution at 3rd level, you are adept at motivating others to stop obeying their masters.

You have advantage on Charisma (Persuasion) checks made to persuade a creature to stop obeying orders that they have been given. Inspired by your words, the creature may also be inclined to persuade others in this way, and it also has advantage on any Charisma (Persuasion) checks made to do so.

Turn the Tide

Also at 3rd level, you teach others to bite back. A creature that has a Bardic Inspiration die from you, can expend that die when they hit a creature that has damaged them since the end of their last turn to deal an extra 1d6 damage to it.

The extra damage increases when you reach certain levels in this class, increasing to 2d6 at 5th level, 4d6 at 10th level, and 7d6 at 15th level.

Break your Chains

Starting at 6th level, your words of inspiration are potent enough to stop almost any detrimental effect. A creature under the effects of your Countercharm also has advantage on Saving Throws against being affected by the blinded, deafened, paralyzed, poisoned or restrained conditions. Additionally, at the end of your performance, it can repeat its Saving Throw against an effect that is currently afflicting it with the charmed or frightened conditions.

Praxis

When you reach 14th level, your words can inspire even slaves to turn against their masters. As an action, you can give a brief inspirational speech. Every creature within 30 feet of you that can hear you, is friendly to you or persuaded by start the fire, can then use their reaction to move up to their speed and attempt to make an attack towards a creature that they're hostile to or that has given them orders in the last 24 hours.

Once you've used this feature, you can't do so again until you finish a short or long rest.

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