Sorcerer
Base Class: Sorcerer

Channel the power of the elements

Your magic is infused with the raw power of the elemental planes, allowing you to channel and manipulate energy like a conduit. Your connection to the elements allows you to absorb and redirect attacks, turning an enemy’s power against them.

Primordial Spells

3rd-level Primordial Sorcery feature

When you reach a Sorcerer level specified in the Primordial Spells table, you thereafter always have the listed spells prepared.

Primordial Spells
Sorcerer Level Spells
3rd Absorb Elements, Chromatic Orb, Flaming Sphere, Gust of Wind
5th Protection from Energy, Call Lightning
7th Elemental Bane, Ice Storm 
9th Conjure Elemental, Wall of Stone 

Elemental Absorption

3rd-level Primordial Sorcery feature

When you cast Absorb Elements, you can store the triggering damage for up to 1 minute—instead of until the end of your next turn or when you hit with a melee attack.
For this minute, you can add extra damage of the absorbed type equal to your Charisma modifier (minimum of 1) to one spell or weapon attack you make on each of your turns, and you have resistance to the absorbed damage type.

Additionally, when you cast a spell that deals acid, cold, fire, lightning, or thunder damage, you can change its damage type to one of the other listed types.

Energy Augmentation

6th-level Primordial Sorcery feature

While you have any energy stored with Elemental Absorption, you gain the following benefits:

  • Acid. When you deal acid damage to a creature, their AC is reduced by 2 until the start of your next turn.
  • Cold. When you deal cold damage to a creature, their movement speed is reduced by 10 feet until the start of your next turn.
  • Fire. When you deal fire damage to a creature, they take extra fire damage equal to your Charisma modifier.
  • Lightning. When you deal lightning damage to a creature, they cannot take reactions until the end of their next turn.
  • Thunder. When you deal thunder damage to a creature, they are pushed 15 feet away from you.

Each benefit can occur once per turn.

When you deal any of the aforementioned damage types, you can change your stored Elemental Absorption damage type to match it (no action required).

Primordial Durability

14th-level Primordial Sorcery feature

Absorb Elements grants immunity to the triggering damage type instead of resistance.

Elemental Form

18th-level Primordial Sorcery feature

You can temporarily embody the forces of the elemental planes. While your Innate Sorcery feature is active, you gain the following benefits:

  • You gain a flying speed equal to your walking speed.
  • You are resistant to fire, cold, poison, acid, lightning, and thunder damage. Spells you cast that do any of those damage types ignore resistance.

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