Sorcerer
Base Class: Sorcerer

Your innate magic comes from the corruptive touch of lust. Perhaps you or your ancestor survived a kiss from a succubus. You might have absorbed magic from a site steeped in sinful power. Or you might have a succubus for an ancestor.

Level 3: Devious Magic

You always have the Charm Person and Invisibility spells prepared.

In addition, immediately after you cast an Enchantment or Illusion spell using a spell slot, you can cause a creature you can see within 60 feet of yourself to make a Wisdom saving throw against your spell save DC. On a failed save, the target has the Charmed or Frightened condition (your choice) for 1 minute. The target repeats the save at the end of each of its turns, ending the effect on itself on a success.

Once you use this benefit, you can’t use it again until you finish a Long Rest. You can also restore your use of it by expending 3 Sorcery Points (no action required).

Level 3: Demonic Spells

When you reach a Sorcerer level specified in the Demonic Spells table, you thereafter always have the listed spells prepared.

Demonic Spells
Sorcerer Level Spells
3 Alter Self, Disguise Self, Command, Suggestion
5 Fear, Vampiric Touch
7 Charm Monster, Compulsion
9 Dominate Person, Dream

Level 6: Vision of Lust

As a Bonus Action you assume an unearthly beauty that excites naked desire an all who look upon you for 1 minute or until your Concentration ends. Any creature that looks on you suffers Disadvantage on its Saving Throw to resist your Enchantment spells or spell-like abilities.

Once you use this feature, you can't use it again until you finish a Long Rest.  You can also restore your use of it by spending 5 Sorcery Points.

You are also immune to the Charmed condition.

Level 14: Demonic Wings

As a Bonus Action, you can cause bat-like wings to appear on your back. The wings last for 1 hour or until you dismiss them (no action required). For the duration, you have a Fly Speed of 60 feet.

Once you use this feature, you can’t use it again until you finish a Long Rest unless you spend 3 Sorcery Points (no action required) to restore your use of it.

Activate Demonic Wings

You have activated your Demonic Wings.

Level 14: Demonic Wings

As a Bonus Action, you can cause bat-like wings to appear on your back. The wings last for 1 hour or until you dismiss them (no action required). For the duration, you have a Fly Speed of 60 feet.

Once you use this feature, you can’t use it again until you finish a Long Rest unless you spend 3 Sorcery Points (no action required) to restore your use of it.

Level 18: Draining Kiss

Once per turn when you hit a creature with a melee spell attack, you can embrace and kiss your target. The target must succeed on a Charisma saving throw against your spell save DC, or is drained of its life force. The target takes 8d10 Psychic damage, or half as much damage on a successful save. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a Long Rest. The target dies if this effect reduces its hit point maximum to 0.

Once you use this feature, you can’t use it again until you finish a Long Rest unless you spend 7 Sorcery Points to restore your use of it.

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