Sorcerer
Base Class: Sorcerer

Your magic springs from a mystical link between your soul and the magic of elemental earth. You might trace a distant ancestor to the Plane of Earth, or your family might have earned a mighty boon in return for a service to the dao lords. Whatever your past, the magic of elemental earth is yours to command.

Your link to earth magic grants you extraordinary resilience, and stone sorcerers have a natural affinity for combat. A steel blade feels like a natural extension of your body, and sorcerers with this origin have a knack for wielding both shields and weapons. In combat your place is amid the fray. You rely on your elemental nature to shield you from harm and your magic and weapons to overwhelm your foes.

Stone Tongue

You can speak, read, and write Terran.

Earthen Magic

You gain the Magic Stone and Mold Earth cantrips. These cantrips count as sorcerer cantrips and do not count towards your normal number of cantrips known.

In addition, you gain the following spells at the listed sorcerer level. These spells do not count against the number of sorcerer spells you know.

Stone Sorcerer Bonus Spells

Sorcerer Level​
Spells
1st Earth Tremor, Shield
3rd Earthbind, Maximilian's Earthen Grasp
5th Meld into Stone, Wall of Sand
7th Resilient Sphere, Stone Shape
9th Passwall, Transmute Rock

Earthen Weaponry

At 1st level, you gain proficiency with shields, simple weapons, martial weapons, and you can use your Constitution modifier instead of Strength or Dexterity for attack rolls with weapon attacks.

Stone's Durability

At 1st level, your hit point maximum increases by 1, and it increases by 1 again whenever you gain a level in this class.

You can gain a base AC of 13 + your Constitution modifier if you aren’t wearing armor, and your skin assumes a stony appearance. This effect lasts until you end it as a bonus action, you are incapacitated, or you don armor other than a shield. You can use a shield and still gain this benefit.

Extra Attack

Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

Stone's Edge

Starting at 14th level, your mastery of earth magic allows you to add the force of elemental earth to your spells. When you cast a spell that deals damage, choose one creature damaged by that spell on the round you cast it. That creature takes extra magical bludgeoning damage equal to half your sorcerer level. This feature can be used only once per casting of a spell.

Primordial Earth

Beginning at 18th level, You have resistance to bludgeoning, slashing and piercing damage and you have advantage on saving throws against being moved or knocked unconscious.

Additionally, you can cast any spell that requires earthen(dirt, stone, clay etc.) material components without their material components.

Previous Versions

Name Date Modified Views Adds Version Actions
2/26/2025 3:12:58 AM
5
0
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes