Base Class: Wizard
Using your bow as arcane focus, you learn to cast your spells through your arrows.
Enchant Arrow
Use a bonus action to enchant an arrow you are pulling on your bow. It deals an extra 1d6 damage.
Once per turn you can use a bonus action to enchant the arrow you are pulling on your bow. When you fire the arrow, it becomes magic - ignoring resistance and immunity to nonmagical damage, and on a hit it deals an extra 1d6 damage.
Arrowcasting
You learn to weave the use of the bow and the spell together. You can use a longbow or a shortbow as a spellcasting focus, and can perform the somatic component of spells with bow and arrow in your hands.
You also gain proficiency with longbow and shortbow if you don’t already have.
Imbue Arrows
When you use your action to attack with a bow and hit, you can use a bonus action to cast a cantrip that targets a creature or have an area of effect through your shot. The range of the bow effectively becomes the range of the spell, and the place where the arrow lands becomes the point of origin of the spell.
Extra Attack
Beginning at 10th leveI, you can attack twice, instead of once, whenever you take the Attack action on your turn.
Greater Imbue Arrow
When you use the Imbue Arrows action, you can cast a spell of up to 5th level with your attack.