Base Class: Rogue
Outlaw
Gunslinger Basics
Starting at 3rd level, you have proficency with all guns and firearms. when you attack with a weapon you are proficient in you can draw, stow, or reload these weapons. You have no minumum engagement range with ranged weapons. as you come into your outlaw status you either fire more from the hip or quick from the tongue. Choose one;
Cunning Conman
+1 bonus to deception and intimidation checks
Slippery Scoundrel
+1 to Slight of Hand and Acrobatics checks.
Fan the Hammer
When you choose this archetype at 3rd level Whenever you hit an attack using a ranged weapon that has sneak attack available to use, you may deal 1d6 damage to an additional target within 60 feet of you. Each dice on your sneak attack you forgoe adds an additional target. this ability does use extra ammunition for each extra target. any effects on your weapons or ammunition also effect the additional targets. any magical effects that buff damage also effect these shots. This ability and sneak attack cannot both be used in the same round. you must pick either.
Ain't My first Rodeo
Starting at 9th level, you have;
-You have no penalties to mounted/moving and shooting
-Advantage on the first deception check against a creature that doesn't know (or realize) who you are.
-You gain 1 luck point. Refer to the Lucky feat for specifics
The Price of Peace
Beginning at 13th level, You have advatage on Intimdaiton checks on creatures who are familiar with your reputation.
When you step into a settlement, people know. People come to you offering gifts of good graces or money to prevent you from messing with their business. When you enter a settlement, you may gain 5 x rouge lvl in ammunition and you can divide it how you choose among ranged weapons you own. If you don't accept this amunition you may receive an amount of gold of lesser value than the ammunition. This gold amount inceases based on how wanted by the forces of law or by how loved by the people you are. you may only benifit from this effect once per settlement until you visit another settlement.
High Noon Massacre
At 17th level, you show anything unlucky enough to cross you what it looks like to die. On your first turn in combat you may hit any number of enemies less than your rogue lvl with a ranged weaponl. Do not role to attack these enemies and instead role damage once for all instances using weapon dice+D6+all modifiers and status effects from weapons or ammo. if the number of targets is less that your number of sneak attack dice you have you may choose one target to take the rest of the sneak attack dice damage.
This effect replaces your attack action, fan the hammer, and sneak attack abilites.
Previous Versions
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3/7/2025 1:24:25 AM
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Coming Soon
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