Wizard
Base Class: Wizard

Conjurers summon creatures from other planes of existence and teleport themselves and others in a blink of the eye.

Level 3: Conjuration Savant

Choose two Wizard spells from the Conjuration school, each of which must be no higher than level 2, and add them to your spellbook for free.

In addition, whenever you gain access to a new level of spell slots in this class, you can add one Wizard spell from the Conjuration school to your spellbook for free. The chosen spell must be of a level for which you have spell slots.

Level 3: Arcane Step

You have mastered the ability of transporting yourself. After dealing damage with a weapon or spell attack, you can take a bonus action to teleport up to 30 feet away. You can use this benefit a number of times equal to your Intelligence modifier (minimum of 1) before finishing a Long Rest.

Level 6: Strengthen Conjurations

When you cast an Conjuration spell that summons other creatures, you can increase their Hit Points by 10 + 5 Hit Points for each level above 6. You can use this benefit a number of times equal to your Proficiency Bonus before taking a long rest.

Level 10: Conjured Servant

You gain an Elemental companion that is Friendly to you.

Level 14: Mass Arcane Step

Whenever you use your Arcane Step, you can instead teleport yourself and up to 4 willing creatures within 10 feet of you.

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