Base Class: Rogue
As an archetypal Inquisitive, you excel at rooting out secrets and unraveling mysteries. You rely on your sharp eye for detail, but also on your finely honed ability to read the words and deeds of other creatures to determine their true intent. You excel at defeating creatures that hide among and prey upon ordinary folk, and your mastery of lore and your sharp eye make you well equipped to expose and end hidden evils.
Sharpened Detection
3rd-level Inquisitive feature
You’ve learned how to attack with relentless ferocity while simultaneously being silently efficient. You gain the following benefits.
Ear for Deceit. You gain Expertise in the Insight Skill. If you have Expertise in Insight already, you instead gain Expertise in Investigation or Perception.
Eye for Detail. As a Bonus Action, you can take the Search action or the Study action.
Informed Assault
3rd-level Inquisitive feature
You observe your enemy's combat tactics to better predict openings in its defenses. You can take the Search action, focusing on a creature that you can see within 60 feet (DC = 8 + its Challenge Rating). On a success, you can add your Wisdom modifier (a minimum of +1) on attack rolls against that target and you can use your Sneak Attack against that target even if you don't have Advantage on the attack roll, but not if you have Disadvantage on it.
This benefit lasts for 1 minute or until you successfully use this feature against a different target.
Crucial Detail
9th-level Inquisitive feature
You gain the following Cunning Strike option.
Exploit (Cost: 1d6). Your predictive capabilities in combat have increased. You can learn one of the following characteristics of your choice:
- Armor Class
- Condition Immunities
- Damage Resistances & Immunities
- Highest Ability Score
- Lowest Ability Score
- One Special Feature (Spellcasting, Regeneration, etc.)
True Eye
13th-level Inquisitive feature
Your senses pierce through deception. You have Truesight within a range of 5 feet, provided you aren’t Blinded or Deafened. As a Bonus action, you can extend your Truesight to a range of 30 feet until the end of your next turn. You can extend your Truesight this way a number of times equal to your Wisdom modifier (minimum of 1), and you regain all expended uses when you finish a Long Rest.
Eye for Weakness
17th-level Inquisitive feature
You learn to exploit a creature's weaknesses by carefully studying its tactics and movement. While your Insightful Fighting feature applies to a creature, your Sneak Attack damage against that creature increases by 3d6.
Previous Versions
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