Base Class: Warlock
Venali, the Evernight Prince, is the enigmatic ruler of the Evernight, a twilight-shrouded forest where the stars never fade, the moon never rests, and shadows dance with laughter. A mercurial figure of mischief and mystery, he is both guide and trickster, guardian and deceiver. He revels in the unknown, his power woven from illusions, shifting darkness, and the quiet whispers of the night. Unlike many archfey, he does not seek dominion over his warlocks, instead offering his power to those who intrigue him, wanderers, misfits, and those who defy rigid order. His gifts grant warlocks the ability to weave shadows, move unseen, and embrace the ever-changing nature of twilight.
Pacts with the Evernight Prince are rare and are usually offered by Venali himself. The Evernight Prince carefully considers his warlocks, often having watched them from afar for a great deal of time before offering them a pact. He tends to choose those who intrigue him in one way or another, but all of his warlocks share the same open-mindedness when it comes to the dark. He will never make a pact with anyone that leans too heavily into the extreme alignments (player must be neutrally aligned).
Expanded Spell List
The Evernight Prince grants you access to spells that embody deception, shadow, and the strange beauty of twilight.
Archfey Expanded Spells
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Gifts of the Evernight
Starting at 1st level, Venali’s power allows you to flit between the dim places of the world, slipping effortlessly through shadow and twilight. When you are in dim light or darkness, you can take the Disengage or Hide action as a bonus action. You also gain Darkvision up to 120 feet.
Dancing Shadows
Starting at 6th level, you learn to weave illusions into reality, bending perception to your whim. When a creature targets you with an attack, you can use your reaction to momentarily scatter your form into shifting shadows, forcing them to make a Wisdom saving throw against your warlock spell save DC. On a failed save, they must choose a new target for their attack or lose it entirely.
You can use this feature a number of times equal to your proficiency bonus, regaining all uses after a long rest.
Shadowbound Servant
The Prince of the Evernight bestows upon you a shadowy companion known as the Umberthane, a mysterious, ethereal wolf-like creature that serves as both your protector and guide. The Umberthane is a messenger of the Evernight Prince, bound to your service and tied to the shadows that you wield. It manifests as a shadowy, wolf-like entity that is an extension of your connection to the dark realms of twilight.
The Umberthane obeys your commands to the best of its ability, and it shares a deep, magical connection with you. While it is within 100 feet of you, it can communicate telepathically with you and understand your language.
*Note: This is not designed to be used with Pact of Chain. Consult your DM for alterations if you wish to use Pact of Chain.
Evernight’s Grasp
Starting at 14th level, your connection to the Evernight Prince deepens, allowing you to wield the restless twilight as a weapon against those who would oppose you. You gain the ability to summon the lingering shadows of the Evernight itself, ensnaring enemies in an overwhelming darkness.
As an action, you can cause shadowy tendrils to erupt from the ground in a 20-foot radius centered on a point you can see within 60 feet. This area becomes difficult terrain for creatures of your choice and is heavily obscured for anyone except you and your Umberthane.
When a creature of your choice enters the area for the first time on a turn or starts its turn there, it must make a Strength saving throw against your warlock spell save DC. On a failure, it is restrained until the end of its next turn as the shadows coil around its limbs. A creature restrained in this way can use its action to make another Strength saving throw, ending the effect on itself on a success.
The Grasp of the Evernight lasts for 1 minute or until you dismiss it as a bonus action. Once you use this feature, you cannot use it again until you finish a long rest.
Previous Versions
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Posted Mar 30, 2025Shadowbound Servant is the 10th level feature. I had to re-edit that feature so many times that I forgot to mention it. >_<