Base Class: Sorcerer
The Great Old One left a little magic in your family line that has manifested in you.
Old Ancestor
At 1st level, you choose one type of damage to be resistant against. You can speak, read, and write Primordial.
Acid
At 1st level, you choose one type of damage to be resistant against.
Cold
At 1st level, you choose one type of damage to be resistant against.
Fire
At 1st level, you choose one type of damage to be resistant against.
Force
At 1st level, you choose one type of damage to be resistant against.
Lightning
At 1st level, you choose one type of damage to be resistant against.
Necrotic
At 1st level, you choose one type of damage to be resistant against.
Poison
At 1st level, you choose one type of damage to be resistant against.
Psychic
At 1st level, you choose one type of damage to be resistant against.
Radiant
At 1st level, you choose one type of damage to be resistant against.
Thunder
At 1st level, you choose one type of damage to be resistant against.
Ancient Durability
As magic flows through your body, it causes physical traits of the Old One to emerge. At 1st level, your hit point maximum increases by 2 and increases by 2 again whenever you gain a level in this class.
Additionally, parts of your skin are covered by a thin cover of magic. When you aren’t wearing armor, your AC equals 13 + your Constitution modifier.
Old Fighting Style
Starting at 6th level, you gain the ability to make an unarmed attack infused with magic. Its damage is 1d12 + your Constitution modifier. You may do this three times per long rest.
At 16th level you can do this five times per long rest and your damage increases by 1d12.
Mind of the Old One
At 14th level, you gain immunity to being Charmed and Frightened.
Ancient Endurance
Beginning at 18th level, you gain 50 Hit Points.
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