Base Class: Barbarian
For this path of barbarian the barbarian in question has channeled their rage not to one individual, but to society as a whole, maybe they've had yet to find their big break or have been sabotaged by a rival. Whatever the case is this barbarian has channeled their rage into over the top theatrics and is willing to send a message to anyone willing to rumble.
Enhanced Grapple
Starting When You Choose The Subclass At 3rd Level, While Raging, You Gain The Ability To, as a Bonus Action, Grapple And Attempt To Pin The Enemy To The Ground, Rendering Them Prone. At The Start Of The Enemies Turn, Redo Another Strength Contest, And if You Fail, The Enemy Gets Up. You Can Also Attempt A Throw Which Leaves The Enemy Prone, Dealing Damage Equal To 1d4+ Strength Mod. (Scales). You Also Gain The Ability To Disarm The Attacker, Which, on Success, The Enemy Is Disarmed of the Weapon Currently In Their Hand. You Only Roll One Strength Contest As A Whole For The Grapple. To Pin, Throw, Or Disarm Comes With The Grapple Contest.
Performers Flourish
Starting At the 6th Level, When You Land A Pin Or A Throw, You Can Choose To intimidate A Number Of Creatures Equal To Your Strength Modifier. You Gain Advantage When Raging And Can Choose To Make The Intimidation Check With Strength. The Creatures Must Make A Wisdom Save (The Save DC is 10 + Intimidation Mod)
Seized Opportunity
While Enraged, When An Enemy Attempts To Attack You, Or An Allies Of Yours Within 5 Feet Of You, You Can Use Your Reaction To Intercept And Attempt To Throw, Pin, or Disarm, but On A Failed Grapple Contest You Take The Damage Instead.
The Willful Grapple
Your Sheer Persona And Rage Causes All Creatures No Matter The Size To Be Willing To Be Submitted. You Now Ignore All Weight And Size Limits On A Grapple While Enraged.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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4/27/2025 5:49:05 PM
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16
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1
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5e
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Coming Soon
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